| Age | Commit message (Expand) | Author |
| 2024-09-23 | [headers] Move z_actor functions to z64actor.h (#2216) | Dragorn421 |
| 2024-09-23 | Standardize "ActorMovement" over "ActorMove" (#2214) | fig02 |
| 2024-09-21 | PLAYER_STATE1_ACTOR_CARRY -> PLAYER_STATE1_CARRYING_ACTOR (#2213) | fig02 |
| 2024-09-21 | Document `autoLockOnActor` (#2212) | fig02 |
| 2024-09-21 | [PAL N64] Match handwritten audio sequences (#2210) | cadmic |
| 2024-09-18 | [headers] z64inventory.h, move savectx/inventory macros to z64save.h (#2209) | Dragorn421 |
| 2024-09-18 | [PAL N64] Create macros for 50-Hz-related values (#2206) | cadmic |
| 2024-09-18 | Pause doc: Pages drawing (#2190) | Dragorn421 |
| 2024-09-17 | `PLAYER_STATE1_DEAD` (#2204) | fig02 |
| 2024-09-16 | Colliders: elemType -> elemMaterial (#2189) | Dragorn421 |
| 2024-09-16 | Name `PLAYER_STATE1_CHARGING_SPIN_ATTACK` (#2203) | fig02 |
| 2024-09-16 | Document `zTargetActiveTimer` (#2200) | fig02 |
| 2024-09-15 | [Audio 8/?] Check-in handwritten sequences, build sequences, automate various... | Tharo |
| 2024-09-14 | More Player Z Target documentation (#2196) | fig02 |
| 2024-09-13 | Hostile Lock-On (#2193) | fig02 |
| 2024-09-13 | change flag name (#2194) | fig02 |
| 2024-09-12 | [ntsc-1.2] Match ntsc-1.2 BSS and add to CI (#2187) | cadmic |
| 2024-09-12 | Add OOT_PAL_N64 and move other shorthands to versions.h (#2188) | cadmic |
| 2024-09-11 | Colliders: colType -> colMaterial (#2186) | Dragorn421 |
| 2024-09-11 | Pause doc: Prompt page and save prompt state (#2170) | Dragorn421 |
| 2024-09-11 | [ntsc-1.2] Match N64 audio tables (#2183) | cadmic |
| 2024-09-11 | [headers 14] libc64 headers (#2177) | Dragorn421 |
| 2024-09-11 | [headers 12] Add kaleido_manager.h, move various protos to headers (#2174) | Dragorn421 |
| 2024-09-11 | Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINA... | Dragorn421 |
| 2024-09-10 | More target related state flags (#2184) | fig02 |
| 2024-09-09 | Boomerang related state flags (#2180) | fig02 |
| 2024-09-08 | [headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175) | Dragorn421 |
| 2024-09-08 | Name `PLAYER_STATE1_ACTOR_CARRY` (#2173) | fig02 |
| 2024-09-08 | [headers 9] Add src/libc64/ and new "z64" rand.h (#2164) | Dragorn421 |
| 2024-09-08 | Document `ACTOR_FLAG_SFX_` flags and functions (#2162) | Dragorn421 |
| 2024-09-08 | [headers 11] stackcheck.h, jpeg functions (#2171) | Dragorn421 |
| 2024-09-08 | Player Docs - Parallel (#2167) | fig02 |
| 2024-09-07 | Pause doc: Cursor drawing (#2159) | Dragorn421 |
| 2024-09-07 | Move some function declarations to `z64{interface,light,message}.h` (#2166) | Dragorn421 |
| 2024-09-07 | Document Attention/Lock-on Related Actor Flags (#2161) | fig02 |
| 2024-09-07 | [headers 5] Misc small headers untangling (#2147) | Dragorn421 |
| 2024-09-07 | [headers 8] Add `main.h`, `segmented_address.h`, and changes for `main.c` sym... | Dragorn421 |
| 2024-09-07 | rename gBuildTeam to gBuildCreator (#2160) | fig02 |
| 2024-09-07 | Pause doc: Trade quest marker (#2158) | Dragorn421 |
| 2024-09-08 | [ntsc-1.2] Import n64dd code from Decompollaborate/n64dd (#2136) | cadmic |
| 2024-09-07 | Target -> Attention (System Rename) (#2149) | fig02 |
| 2024-09-07 | Move `Graph_Alloc` and open/close Disps to `gfx.h` (#1976) | Dragorn421 |
| 2024-09-07 | [ntsc-1.2] Match z_map_exp.c, z_map_mark.c (#2140) | cadmic |
| 2024-09-07 | Pause doc: World map points (#2141) | Dragorn421 |
| 2024-09-07 | [headers 6] collision_check functions and structs (#2148) | Dragorn421 |
| 2024-09-07 | [headers 7] Add sys_matrix.h (#2150) | Dragorn421 |
| 2024-09-07 | [ntsc-1.2] Match z_actor_dlftbls.c (#2144) | cadmic |
| 2024-09-06 | Fix size of leoDiskStack (#2143) | cadmic |
| 2024-09-06 | Miscellaneous libultra header fixes (#2139) | cadmic |
| 2024-09-06 | Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134) | cadmic |