| Age | Commit message (Expand) | Author |
| 2025-01-19 | [iQue] Match z_actor (#2431) | cadmic |
| 2025-01-14 | [iQue] Match z_end_title, z_construct, z_common_data, z_parameter, z_title, z... | cadmic |
| 2025-01-08 | [iQue] Create/update macros for printing debug strings (#2398) | cadmic |
| 2024-12-21 | Restructure event flags in z64save.h (1/?) (#2380) | mzxrules |
| 2024-12-17 | Document z_horse.c and related actors (#2278) | mzxrules |
| 2024-12-12 | Rename item get flags for Forest Stage upgrades (#2333) | Jordan Longstaff |
| 2024-12-02 | Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) | Tharo |
| 2024-11-17 | Decouple Debug Features From gc-eu-mq-dbg (#2296) | fig02 |
| 2024-10-14 | Rename RoomBehaviorType1 to RoomType (#2271) | mzxrules |
| 2024-10-09 | Pause doc: misc, fixups (#2265) | Dragorn421 |
| 2024-09-30 | [ntsc-1.0/1.1] Match "game engine" files (#2244) | cadmic |
| 2024-09-12 | Add OOT_PAL_N64 and move other shorthands to versions.h (#2188) | cadmic |
| 2024-09-11 | Pause doc: Prompt page and save prompt state (#2170) | Dragorn421 |
| 2024-09-11 | Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINA... | Dragorn421 |
| 2024-09-07 | Pause doc: Cursor drawing (#2159) | Dragorn421 |
| 2024-09-07 | Target -> Attention (System Rename) (#2149) | fig02 |
| 2024-09-01 | Document Target_Draw [Target Docs 2/?] (#2115) | fig02 |
| 2024-08-27 | [ntsc-1.2] Match a bunch of small stuff (#2094) | cadmic |
| 2024-08-24 | T() macro 3 (#2083) | Dragorn421 |
| 2024-08-12 | Add names to all typedef'd structs, unions, and enums (#2028) | cadmic |
| 2024-07-17 | Match NTSC z_parameter.c and z_construct.c (#1987) | cadmic |
| 2024-07-06 | Set up build system and disassembly for gc-us (#1982) | cadmic |
| 2024-01-30 | Revert bad uses of `if (OOT_DEBUG)` (#1666) | cadmic |
| 2024-01-30 | Define OOT_DEBUG=0 in retail builds (#1658) | cadmic |
| 2024-01-28 | `z_parameter` retail OK (#1649) | engineer124 |
| 2024-01-12 | Replace most osSyncPrintf calls with PRINTF macro (#1598) | cadmic |
| 2024-01-09 | Create debug macros for common functions (#1597) | cadmic |
| 2023-10-28 | Player Docs: public facing csAction things (#1561) | fig02 |
| 2023-09-26 | Player Docs: csMode -> csAction (#1547) | fig02 |
| 2023-09-22 | Name the main pause state and add placeholder enum for main (sub)states (#1551) | Dragorn421 |
| 2023-09-06 | Document pause states (excluding gameover) (#1483) | Dragorn421 |
| 2023-08-13 | Split `SaveContext` into sub-structs (#1393) | Dragorn421 |
| 2023-01-10 | Fix misc 19 (#1488) | Dragorn421 |
| 2022-12-28 | Fbdemo Docs: `TransitionTile` (#1471) | Derek Hensley |
| 2022-12-24 | z_demo documentation (#1327) | fig02 |
| 2022-12-19 | `R_PAUSE_MENU_MODE` -> `R_PAUSE_BG_PRERENDER_STATE` and docs (#1368) | Dragorn421 |
| 2022-12-12 | Introduce Player csMode enum (#1462) | engineer124 |
| 2022-12-12 | Some cleanup/doc on the item icons (#1263) | Dragorn421 |
| 2022-11-26 | Name scenes (scene enum, entrance enum, various identifiers) (#1343) | Dragorn421 |
| 2022-11-22 | Document Hud Mode (#1323) | engineer124 |
| 2022-11-16 | More documentation for `z_std_dma.c` (#1415) | Tharo |
| 2022-11-16 | Document Timers (#1412) | engineer124 |
| 2022-11-16 | Update item names (#1376) | Dragorn421 |
| 2022-11-01 | Rename `vt.h` to `terminal.h` (#1339) | Dragorn421 |
| 2022-10-23 | Document Crawlspaces (#1286) | engineer124 |
| 2022-10-02 | Use intptr types in more code files (#1385) | Roman971 |
| 2022-08-23 | Minor Misc Cleanup (#1360) | engineer124 |
| 2022-07-31 | sceneNum -> sceneId (#1338) | Derek Hensley |
| 2022-07-30 | Fix various small gfx issues (#1313) | Tharo |
| 2022-07-30 | Rename "Scene Setup Index" to "Scene Layer" (#1300) | fig02 |