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AgeCommit message (Expand)Author
2020-07-20EnBx (#266)Kelebek1
2020-07-19Split remaining unsplit asm files and migrate more rodata (#277)Tharo
2020-07-19Add COMPARE and NON_MATCHING build options (#275)Roman971
2020-07-19Bg_Heavy_Block and Eff_Ss_Dust (#258)fig02
2020-07-18Decomp and matching in fault.c and game.c (#265)jacobly0
2020-07-16Change Colors To Decimal (#260)fig02
2020-07-16Decompile ovl_En_Fhg_Fire (#248)Léo Peltier
2020-07-15Match and improve some non matchings (#254)Roman971
2020-07-12fix func_8008EF30 (#250)Lucas Shaw
2020-07-12Decompiled ovl_Shot_Sun (#236)Sirius902
2020-07-11Clean up SkelAnime_GetFrameCount usage (#245)fig02
2020-07-09En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234)fig02
2020-07-08Decompile shrink_window.c (#232)Random
2020-07-06Matched most remaining libultra files (#221)Lucas Shaw
2020-07-05Fixed one non-matching in z_actor (#240)Ethan Roseman
2020-07-04Various SFX fixes (#237)Roman971
2020-07-04Decompiled ovl_En_Zl2 (2 nonmatchings) (#223)Ethan Roseman
2020-06-30Fix and improve some non matchings (#229)Roman971
2020-06-28Replace unnecessary Vtx_t uses by Vtx (#228)Roman971
2020-06-25match func_80034B54 (#227)krimtonz
2020-06-24Rename culling related variables (#225)fig02
2020-06-21Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c (#217)Random
2020-06-17Arms_Hook OK (#210)fig02
2020-06-17Decompile pausemgr.c (#211)Random
2020-06-17Matched some controller files (#178)Lucas Shaw
2020-06-14Actor struct cleanup (#208)fig02
2020-06-13Fix various non matching issues and introduce #ifdef NON_EQUIVALENT instead o...Roman971
2020-06-13z_select decompiled, 1 non matching left (#202)fig02
2020-06-09Decompile flg_set.c (#200)Random
2020-06-07Decompile mempak.c (#191)Random
2020-06-07Fix and match func_800BFCB8 (#196)Roman971
2020-06-07Actor* player.unk_684 (#193)cmon-meow
2020-06-05Fix remaining rom/ram pointers (#190)Roman971
2020-06-05ucode_disas.c progress (#188)Random
2020-06-04Give names to KaleidoScope_Update & KaleidoScope_Draw (#185)Robin Allen
2020-06-04rename code_8007BF90.c to z_olib.c, rename functions in z_olib.c (#181)krimtonz
2020-06-03Convert z_map_data to C (#183)Robin Allen
2020-06-01Decompile z_camera data, and some camera WIP (#173)krimtonz
2020-05-31Actor Cleanups (#177)fig02
2020-05-30Decompiled ovl_En_Zl1 (#169)Ethan Roseman
2020-05-29En_Kz OK (#176)fig02
2020-05-27Decompile flg_set data (#172)Tharo
2020-05-27Scene Header Command 0x0B is now OK (#147)Kenix3
2020-05-27Fix more raw pointers (rsp and part of .data) (#170)Roman971
2020-05-27code_80106550 / llcvt.c and code_80104450 / ortho.c OK (#163)Lucas Shaw
2020-05-26Decompiled 101 of the 110 scenes. (#153)Nicholas Estelami
2020-05-26en_sb OK (#159)fig02
2020-05-26Decompiles sched.c (#145)krimtonz
2020-05-26Move last 3 functions in z_message_PAL.c to a separate file (#158)Roman971
2020-05-26Migrate z_common_data.c's .bss to C (#157)Roman971