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VideoBackends
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SWmain.cpp
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Commit message (
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Author
2018-06-30
Mark all video backend names for translation
Techjar
2018-05-26
VideoConfig: Add a field for indicating logic op support in the backend
Stenzek
2018-05-18
EfbInterface: Make perf_values internally linked
Lioncash
2018-03-10
OGL: Re-implement async shader compiling
Stenzek
2018-03-10
Move shader caches to VideoCommon
Stenzek
2018-02-11
VideoConfig: Remove bForceCopyToRam field
Stenzek
2018-01-27
VideoBackend: Remove PeekMessages method
Stenzek
2018-01-27
VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
Stenzek
2018-01-05
Implement dual-source blending in shader
Jonathan Hamilton
2017-11-21
VideoConfig: Remove bSupportsInternalResolutionFrameDumps
Stenzek
2017-11-17
Software Backend: Force EFB/XFB to copy to ram
iwubcode
2017-11-17
Add support for hybrid XFB
iwubcode
2017-09-09
Common: Move version strings to their own header
Lioncash
2017-08-03
Video: Clearly separate Texture and EFB Copy formats
N.E.C
2017-08-01
HiresTextures: Support loading BC7 (BPTC) from DDS files
Stenzek
2017-07-30
General: Remove unnecessary semicolons
Lioncash
2017-06-13
Video Backends: Split texture cache code out into separate files, introduce '...
iwubcode
2017-04-29
TextureCache: Support compressed textures and pass pitch/size to upload
Stenzek
2017-04-29
HiresTextures: Support parsing DDS files directly
Stenzek
2017-04-12
VideoBackends: Support updated texture encoding shader generators
Stenzek
2017-04-01
VideoBackends: Add configuration field for GPU texture decoding
Stenzek
2017-04-01
VideoBackends: Add support flag for compute shaders
Stenzek
2017-03-14
OGL: Remove support for NV_depth_buffer_float.
Jules Blok
2017-03-10
Merge pull request #4935 from Armada651/depth-range-fix
Markus Wick
2017-03-10
VideoBackends: Move max texture size to VideoConfig
Stenzek
2017-02-24
OGL: Add support for glDepthRangedNV to handle oversized depth ranges.
Jules Blok
2017-02-03
FramebufferManagerBase: Return a std::pair from GetTargetSize
Lioncash
2016-12-26
TextureCache: Drop unused parameter in backend API.
degasus
2016-12-26
TextureCache: Extract BP enum check to VideoCommon.
degasus
2016-12-09
TextureCacheBase: Eliminate static state
Lioncash
2016-11-28
VideoConfig: Add option for full-resolution frame dumping
Stenzek
2016-10-02
Merge pull request #4240 from lioncash/include
shuffle2
2016-10-01
VideoBackends: Make TextureCache::CompileShaders return a bool
Stenzek
2016-10-01
VideoCommon: Add config fields for multithreading and validation layers
Stenzek
2016-09-24
Software: Clean out unnecessary includes/fwd decls
Lioncash
2016-09-03
VideoSoftware: Don't Init the PixelEngine twice
EmptyChaos
2016-07-29
VideoCommon: Make API_TYPE an enum class
Lioncash
2016-06-26
VideoCommon: Drop GetConfigName.
degasus
2016-06-26
VideoBackends: Merge ShowConfig functions.
degasus
2016-06-26
VideoBackends: Merge Initialize and Shutdown functions.
degasus
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2016-01-24
OpcodeDecoder: Add namespace
Lioncash
2016-01-17
VideoCommon: Header cleanup
Lioncash
2016-01-12
Fifo: Create a "Fifo" namespace.
degasus
2016-01-09
VideoSW: fix some warnings
Tillmann Karras
2016-01-06
VideoSW: Use more VideoCommon
degasus
2016-01-04
Merge pull request #3434 from lioncash/enum
Markus Wick
2016-01-02
VideoBackend: Get rid of a boolean global
Lioncash
2016-01-02
OnScreenDisplay: Make CallbackType an enum class
Lioncash
2015-12-23
Revert "Merge pull request #3076 from void-ghost/stereo3d_presets"
Jules Blok
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