index
:
dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
release-prep-2609
stable
GameCube and Wii emulator
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Source
/
Core
/
VideoBackends
/
Vulkan
/
VKTexture.cpp
Age
Commit message (
Expand
)
Author
2019-03-29
Vulkan: Simplify command buffer fence tracking
Stenzek
2019-03-15
Use proper view type of framebuffer images
Dzmitry Malyshau
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2019-01-25
Vulkan: Move texture upload buffer to ObjectCache
Stenzek
2018-11-12
Vulkan: Fix incorrect fence being assigned to staging texture
Stenzek
2018-11-07
TextureCache: Implement deferred/batched EFB copies
Stenzek
2018-07-19
VideoBackends: Support D24S8 abstract texture format
Stenzek
2018-04-12
Reformat all the things!
spycrab
2018-03-16
Assert: Remove unused parameter from DEBUG_ASSERT
Lioncash
2018-03-14
Assert: Uppercase assertion macros
Lioncash
2018-03-02
VideoCommon: Add support for Abstract Framebuffers
Stenzek
2018-03-01
AbstractTexture: Add support for depth textures/formats
Stenzek
2018-03-01
AbstractTexture: Support multisampled abstract texture
Stenzek
2018-01-26
Vulkan: Fix waiting on non-existant fence when reading back
Stenzek
2018-01-26
AbstractTexture: Fix crash in Vulkan backend when freeing texture
Stenzek
2018-01-22
AbstractTexture: Move Bind() method to Renderer
Stenzek
2018-01-11
Vulkan: Move render pass management to ObjectCache
Stenzek
2017-11-22
Vulkan: Drop StagingTexture2D class as it is now duplicated functionality
Stenzek
2017-11-22
AbstractTexture: Drop slow map readback path
Stenzek
2017-11-22
AbstractTexture: Seperate CopyRectangleFromTexture to two methods
Stenzek
2017-11-22
VideoBackends: Add AbstractStagingTexture class
Stenzek
2017-11-17
HybridXFB: Fix lint errors
iwubcode
2017-11-17
Support frame and video dumping from VideoCommon
iwubcode
2017-07-30
Vulkan: Move shader/pipeline-related methods to ShaderCache
Stenzek
2017-06-13
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
iwubcode
2017-06-13
Video Backends: Split texture cache code out into separate files, introduce '...
iwubcode