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Source
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Core
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VideoCommon
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VertexManagerBase.cpp
Age
Commit message (
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Author
2015-02-19
Decode EFB copies used as paletted textures.
magumagu
2015-01-25
Fix a buffer underrun in CalculateZSlope.
Scott Mansell
2015-01-24
Coding style cleanup from the zfreeze merge
Lioncash
2015-01-24
Stop doing nastly shit to OpenGL stream buffers.
Scott Mansell
2015-01-24
Move Zfreeze code out individual backends into videoCommon
Scott Mansell
2015-01-23
A few small cleanups based on code review.
Scott Mansell
2015-01-23
Ensure that ZSlopes save/restore state correctly.
Scott Mansell
2015-01-23
Reduce number of divisions in screenspace transform.
Scott Mansell
2015-01-23
Fixes Mario Tennis Gimmick Courts and adds support for FastDepthCalc
NanoByte011
2015-01-23
Fix various issues with zfreeze implemntation.
Scott Mansell
2015-01-23
Cleanup and refactor of zfreeze port
NanoByte011
2015-01-11
TextureCache: inline arguments into texture cache
degasus
2014-12-20
GeometryShaderManager: Set stereo parameters in a SetConstants() call.
Jules Blok
2014-12-18
GeometryShaderManager: Set the constants within the callbacks.
Jules Blok
2014-12-14
VideoCommon: Add a separate constants buffer for the geometry shader.
Jules Blok
2014-12-09
VideoCommon: clean up VertexLoader
degasus
2014-11-20
Vertex Loader: SSE implementations of more position/texcoord/normal formats
Fiora
2014-10-25
Convert some VideoCommon stuff to BitSet.
comex
2014-09-24
Added a xf.numtexgen != bp.numtextgen error log if there is a mismatch detected.
skidau
2014-09-08
Include CommonTypes.h instead of Common.h.
Rohit Nirmal
2014-06-11
Fix a few warnings caused by using BitField with non-typesafe functions.
Tony Wasserka
2014-05-18
Merge pull request #355 from magumagu/gx-missing-opcode
Tony Wasserka
2014-05-16
Video backends: mass-replace "xfregs" with "xfmem".
magumagu
2014-05-10
Opcode decoding: handle missing opcodes 0x88 etc.
magumagu
2014-03-25
BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumera...
Tony Wasserka
2014-03-11
Fixes spacing for "for", "while", "switch" and "if"
Matthew Parlane
2014-02-18
Convert all includes to relative paths.
Lioncash
2014-02-15
move perfquery enable checks into videocommon (caller side)
degasus
2014-02-15
move shared parts from VertexManager::vFlush into VideoCommon
degasus
2014-01-31
VideoCommon: small VertexLoader(Manager)? refactoring
degasus
2014-01-24
VideoCommon: fix "Buffer not large enough for all vertices!"
degasus
2014-01-23
D3D: move streaming buffer fallback into D3D backend
degasus
2014-01-23
VideoCommon: don't save streaming fifos into savestate
degasus
2014-01-23
VideoCommon: allow backends to set the buffer pointer as they want to
degasus
2014-01-21
fix windows debug comile
degasus
2014-01-21
VideoCommon: merge trivial parts of VertexManager::Flush
degasus
2014-01-17
VideoCommon: merge triangle+list+point index buffers
degasus
2013-12-31
Remove unnecessary Src/ folders
Jasper St. Pierre