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path: root/Source/Core/VideoCommon/VertexManagerBase.cpp
AgeCommit message (Expand)Author
2020-05-25VideoCommon/ShaderGenCommon: Make template functions regular functionsLioncash
2020-04-24Analytics: Report correct quirk for mismatched xf/bp colorsSintendo
2020-04-21Merge pull request #8717 from stenzek/mismatched-xf-bpJMC47
2020-04-02Analytics: Add quirk for mismatched xf/bp texgens/colorsStenzek
2020-04-02VertexManagerBase: Skip drawing objects with mismatched xf/bp stagesStenzek
2020-02-09VideoCommon: Tweak widescreen heuristic and clean up some related Renderer lo...Jordan Woyak
2019-12-29Use std::istringstream or std::ostringstream instead of std::stringstream whe...David Korth
2019-12-07Merge pull request #8513 from lioncash/bounding-boxAnthony
2019-12-05VideoCommon/BoundingBox: Make interface for querying bounding box dataLioncash
2019-12-05VideoCommon/IndexGenerator: Eliminate static stateLioncash
2019-07-24TextureCache: Support saving cache entries, including EFB copiesStenzek
2019-07-24VideoBackendBase: Do save state logic on the GPU threadStenzek
2019-07-10VideoCommon/Statistics: Rename stats global to g_statsLioncash
2019-07-10VideoCommon/Statistics: Normalize statistic variable namesLioncash
2019-06-20VideoCommon/Statistics: Use std::array for projection valuesLioncash
2019-03-09FramebufferManager: Implement deferred EFB cache invalidationStenzek
2019-02-19Move most backend functionality to VideoCommonStenzek
2019-02-17TextureCache: Bind textures/samplers after loading all texturesStenzek
2018-12-04Use main buffers for utility drawsStenzek
2018-03-26Implement "Skip" ubershader modeStenzek
2018-03-10VideoConfig: Collapse ubershader configuration fields to a single valueStenzek
2018-03-10Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}StateStenzek
2018-03-10Move shader caches to VideoCommonStenzek
2018-01-17VideoCommon: Apply custom texture scale for arbitrary mipmaps.Markus Wick
2017-11-19VideoCommon: Resolve -Wmissing-brace warningsLioncash
2017-11-03Fix incorrect handling of auto IRJosJuice
2017-10-27Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher I...Tommaso Checchi
2017-09-11VideoBackends: Move SamplerState to commonStenzek
2017-09-11Renderer: Move cull mode to a rasterization state objectStenzek
2017-07-30XFMemory: Convert several registers to bitfieldsStenzek
2017-07-30BPMemory: Convert a number of unions to BitFieldsScott Mansell
2017-07-10Implement minimal emulation of TMEM cachingmimimi085181
2017-04-05VideoCommon: rework anamorphic widescreen heuristicMichael Maltese
2017-02-08OpcodeDecoding: Convert #defines into enum constantsLioncash
2017-01-23RenderBase: Forward declare EFBAccessTypeLioncash
2017-01-04VideoCommon: Make dst_alpha state implicit.degasus
2016-12-09TextureCacheBase: Eliminate static stateLioncash
2016-09-17VertexLoaderJit: Fix out-of-bounds access for zfreeze.degasus
2016-08-22VertexManager: Correct variable naming schemeLioncash
2016-08-21VertexManagerBase: Get rid of static behaviorLioncash
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2016-02-15D3D12: Additions to VideoCommon to support D3D12 backend.hdcmeta
2016-01-17VideoCommon: Header cleanupLioncash
2016-01-02VideoBackend: Get rid of a boolean globalLioncash
2015-12-20VideoBackends: Simplify initialization and deinitialization of resourcesLioncash
2015-11-06VideoCommon: rename TextureCache to TextureCacheBaseTillmann Karras
2015-11-02VertexManagerBase: fix indentationTillmann Karras
2015-11-02VideoCommon: VertexManager -> VertexManagerBaseTillmann Karras
2015-09-09VideoCommon: Drop "Disable destAlpha" hackdegasus
2015-06-07zfreeze: cache vertex positionsTillmann Karras