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Decompilation of The Legend of Zelda: Majora’s Mask
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z_parameter.c
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Author
2024-09-10
Remove assets from automatic includes (#1683)
Derek Hensley
2024-07-17
Document garbage data on the on-screen clock. (#1648)
Anghelo Carvajal
2024-07-13
Another General Cleanup (#1651)
Derek Hensley
2024-07-02
`z_parameter.c`: remaining functions, do action documentation, gfx cleanup (#...
Tharo
2024-06-25
Add a `z64play.h` header (#1646)
Anghelo Carvajal
2024-06-20
z_map decompiled (#1032)
mzxrules
2024-05-03
Document missing gDPSetEnvColor (#1620)
Garrett Cox
2024-04-25
More header cleanup (#1604)
Anghelo Carvajal
2024-03-31
Introduce `z64pause_menu.h` header (#1505)
Anghelo Carvajal
2024-02-02
BossHakugin (Goht) OK and documented, EnHakurock documented, other assorted d...
Tom Overton
2024-01-29
General Cleanup 3 (#1543)
Derek Hensley
2024-01-20
Animation Cleanup: En_S* (#1517)
engineer124
2024-01-14
Dmadata Migration (#1526)
Derek Hensley
2023-12-13
Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)
engineer124
2023-11-27
Use `CURRENT_TIME` Macro (#1514)
engineer124
2023-11-25
`z_en_test4.c` Documented (#1498)
engineer124
2023-11-23
Yet another header cleanup (#1508)
Anghelo Carvajal
2023-11-17
Audio Voice Decompiled (#1490)
engineer124
2023-11-14
Misc fixes 1 (#1491)
Anghelo Carvajal
2023-11-11
Match `func_801457CC` (z_sram_NES.c OK) (#1472)
engineer124
2023-11-11
fix Misc Data (#1484)
engineer124
2023-11-02
Enable `-Wint-conversion` warning (#1266)
Anghelo Carvajal
2023-10-05
z_kankyo pt 1 (#1377)
Derek Hensley
2023-10-04
Z_message (2 NON_MATCHINGS) (#1398)
Derek Hensley
2023-10-03
Speedmeter OK (#1393)
Derek Hensley
2023-09-24
z_message_staff (1 NON-MATCHING) (#1376)
Derek Hensley
2023-09-15
Move libultra variables to their respective headers (#1369)
Anghelo Carvajal
2023-09-02
Documentation pass for the Target system (#1281)
Anghelo Carvajal
2023-08-09
`z64vi*.h` and `sys_cfb.h` headers (#1259)
Anghelo Carvajal
2023-07-05
Misc Cleanup 6 (#1307)
engineer124
2023-07-04
`item_name_static` documented and `ItemId` updates (#1304)
engineer124
2023-06-24
A few UB fixes (#1272)
Anghelo Carvajal
2023-06-23
`icon_item_static` and `icon_item_24_static` documented (#1297)
engineer124
2023-06-20
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
engineer124
2023-06-17
Misc Cleanup 5 (#1294)
engineer124
2023-06-06
Misc Cleanup 3 (#1268)
engineer124
2023-06-05
File Select (1 Non-Matching) (#1158)
engineer124
2023-06-02
Match Interface_DrawClock (#1261)
engineer124
2023-06-02
Misc Cleanup 2 (#1260)
engineer124
2023-05-30
Scene table (#1207)
Anghelo Carvajal
2023-05-29
z_syscfb.c, z_vimode.c, code_80140CE0 split and OK (#1159)
mzxrules
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-05-26
Decompile padmgr.c (#1246)
Tharo
2023-04-21
cs state cleanup (#1229)
engineer124
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-18
Add `SaveInfo` substruct to `SaveContext` (#1191)
Anghelo Carvajal
2023-04-07
Introduce `SaveContext.gameMode` enum (#1198)
engineer124
2023-03-30
`z_parameter`: Buttons (part 9) (#1192)
engineer124
2023-03-30
Audio `sequence.c` OK and documented (#1201)
engineer124
2023-03-24
THA docs (#1177)
Anghelo Carvajal
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