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AgeCommit message (Expand)Author
2021-12-05Use defines for actor flags (#873)Dragorn421
2021-12-05Document Sequence Modes and Related Functions (#1046)engineer124
2021-12-04Remove THIS macro (#1047)fig02
2021-12-03Clean Up Sequence Structs in Scene/Save/z64 (#1051)engineer124
2021-12-02boss_ganon (Ganondorf) OK (#1037)fig02
2021-12-02Cutscene Camera Commands: `POS` -> `EYE`, `FOCUS` -> `LOOK_AT` (#993)engineer124
2021-12-01Document `Actor_DrawDoorLock` (#1045)Dragorn421
2021-12-01Symbol cleanup 4 (#1050)Dragorn421
2021-11-30libultra files and directories restructure (#1038)Tharo
2021-11-30Name the coordinate transformation matrices (#1042)engineer124
2021-11-30Misc Cleanup 2 (#1007)Dragorn421
2021-11-30Audio Sequence Player Ids Enum (#1040)engineer124
2021-11-28Improve gfxprint documentation and strings (#1028)Roman971
2021-11-28Cleanup unnecessary &'s on function/array pointers (#1031)Roman971
2021-11-26Various minor cleanups (#1029)Roman971
2021-11-23Minor data/ cleanups (#1025)Roman971
2021-11-24Add pad_text to mkldscript and update progress.py (#1024)Roman971
2021-11-22z_message_PAL, message_data_static and surrounding doc (#996)Tharo
2021-11-17Fix matrices documentation (#952)Dragorn421
2021-11-16Create macros for and decompile elf_message scripts (#999)Tharo
2021-11-15File Select (z_file_choose) OK (#1012)fig02
2021-11-15ucode_disas.c OK (#1022)Synray
2021-11-12Import Audio Synthesis Data (#1010)engineer124
2021-11-08Scene cleanups (#1002)louist103
2021-11-08Extract the assets from most of the overlays (#985)louist103
2021-11-07Document parts of audio (#1000)zelda2774
2021-11-01Clean up some float literals (#972)petrie911
2021-11-01Introducing Macros for BGM (Background Music) (#979)engineer124
2021-11-01Document `z_moji.c` (#926)Dragorn421
2021-11-01Document Camera Settings (#994)engineer124
2021-10-31UCodeDisas_Disassemble (#981)Random
2021-10-27Match vr_box functions (#1014)Synray
2021-10-23Document `ovl_select` (#966)Anghelo Carvajal
2021-10-22z_en_a_keep documentation and cleanup (#900)Dragorn421
2021-10-11Fix a few warnings (#998)Dragorn421
2021-10-11Use void* instead of u32 for segmented addresses in debug display (#995)louist103
2021-10-02Fix/cleanup/rephrase miscellaneous stuff (#983)Dragorn421
2021-10-01Match the remaining functions in db_camera.c (#991)Roman971
2021-09-28Format all translation comments like `// "..."` (hopefully all of them) (#986)Dragorn421
2021-09-26Decompile Object Kankyo (#960)Synray
2021-09-24EnWf OK and documented (#967)EllipticEllipsis
2021-09-21Match the last function in z_kankyo.c (#984)Roman971
2021-09-21Match Environment_Update and EnMThunder_Draw (#982)Synray
2021-09-21Decomp the remaining functions in vr_box and import its data (#917)petrie911
2021-09-20Match Skybox_Setup and 2 functions in z_kankyo.c (#980)Roman971
2021-09-20Match remaining z_room functions (#978)Synray
2021-09-20Match func_800E5000 (#977)engineer124
2021-09-20Decompile z_kankyo (#956)petrie911
2021-09-18Match `z_actor` (#973)Zelllll
2021-09-14Make sSetupDLs a Gfx[][6] (#951)petrie911