index
:
oot
main
Decompilation of The Legend of Zelda: Ocarina of Time
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
code
Age
Commit message (
Expand
)
Author
2020-12-10
En_GeldB (#516)
petrie911
2020-12-08
Decompiled ovl_En_Ta (#518)
Ethan Roseman
2020-12-07
ovl_demo_effect 100% OK (#466)
Kenix3
2020-12-06
decompile z_camera (#398)
krimtonz
2020-12-06
Bombchu bowling OK (#496)
EllipticEllipsis
2020-12-04
Poe Actor Decomps (#463)
Tharo
2020-12-04
Matched EnMb and EnDoor (#510)
petrie911
2020-12-03
Decomp EnMb (#445)
louist103
2020-12-03
ovl_Door_Shutter OK (#413)
Tharo
2020-12-03
ovl_En_Door (#402)
Tharo
2020-12-02
ovl_En_Nb Decompiled (#298)
Lucas Shaw
2020-12-01
SkelAnime "Skeleton" Documentation Pass (#497)
petrie911
2020-12-01
En_Nwc (#475)
petrie911
2020-12-01
Decompiled ovl_En_Zl3 (2 non-matchings) (#491)
Ethan Roseman
2020-12-01
Matched functions in sys_matrix (#505)
petrie911
2020-11-25
Matched z_player_lib (#499)
petrie911
2020-11-23
En_Attack_Niw, En_Insect, z_skin_matrix, and z_skelanime matched (#493)
petrie911
2020-11-23
ovl_En_Ik (#461)
Sirius902
2020-11-19
Three new matching functions (#492)
petrie911
2020-11-16
Fix prototype for Audio_PlaySoundGeneral and fix related types in structs (#481)
Tharo
2020-10-29
Use macros for oGfxCtx accesses (#465)
fig02
2020-10-28
Decompile the last of libultra_code_O2 (#464)
Tharo
2020-10-28
En_Elf Decompiled (#432)
fig02
2020-10-26
Revert accidental rename of Matrix_MtxFToNewMtx (#460)
Roman971
2020-10-26
code_800F7260 (#433)
Tharo
2020-10-13
A few minor fixes/cleanups (#449)
Roman971
2020-10-12
Match a few more functions (#446)
Roman971
2020-10-12
Decompiled ovl_Bg_Haka_MeganeBG (#448)
Ethan Roseman
2020-10-12
ovl_En_Horse_Normal (#403)
Sirius902
2020-10-12
Decompile z_kanfont (#443)
Tharo
2020-10-11
Make Gamestates use thisx for entry point functions (#437)
fig02
2020-10-11
Decompile z_sram.c (#431)
Random
2020-10-03
libultra cleanup (#215)
Random
2020-10-01
ovl_En_Part (#383)
maekclena
2020-09-29
All Effect Overlays and z_effect_soft_sprite_old_init.c OK (#396)
fig02
2020-09-27
Decompile En_Mag (#406)
Roman971
2020-09-20
audio_heap: 1 non-matching (#381)
zelda2774
2020-09-18
Decompile Player (#387)
Roman971
2020-09-15
Use dummies to match bss ordering and some functions in z_collision_check.c (...
Roman971
2020-09-15
Decompile PreRender.c (#319)
Random
2020-09-14
Matched fault.c (#389)
Lucas Shaw
2020-09-14
Decompiles ovl_En_St (#349)
krimtonz
2020-09-05
z_lights.c OK (#343)
fig02
2020-09-04
ovl_Effect_Ss_Extra (#339)
maekclena
2020-09-03
Match more z_fbdemo functions (#370)
Tharo
2020-09-01
audio_seqplayer, the easy half (#369)
zelda2774
2020-08-31
Improve PHYSICAL/VIRTUAL macros and match Interface_LoadActionLabel (#371)
Roman971
2020-08-30
Match/Improve more non matching functions (#366)
Roman971
2020-08-29
Introduce OPEN_DISPS/CLOSE_DISPS macros (#360)
Roman971
2020-08-29
attchaedA/attachedB renamed to parent/child (#358)
fig02
[next]