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2024-09-18Pause doc: Pages drawing (#2190)Dragorn421
2024-09-17`PLAYER_STATE1_DEAD` (#2204)fig02
2024-09-16Colliders: elemType -> elemMaterial (#2189)Dragorn421
2024-09-16Name `PLAYER_STATE1_CHARGING_SPIN_ATTACK` (#2203)fig02
2024-09-16Document `zTargetActiveTimer` (#2200)fig02
2024-09-14More Player Z Target documentation (#2196)fig02
2024-09-13Use gSpiritBossNabooruKnuckleDefeatCs instead of gMinuetCs in sCutscenesUnkno...cadmic
2024-09-13Hostile Lock-On (#2193)fig02
2024-09-13change flag name (#2194)fig02
2024-09-12[ntsc-1.2] Match ntsc-1.2 BSS and add to CI (#2187)cadmic
2024-09-12Add OOT_PAL_N64 and move other shorthands to versions.h (#2188)cadmic
2024-09-11Colliders: colType -> colMaterial (#2186)Dragorn421
2024-09-11Pause doc: Prompt page and save prompt state (#2170)Dragorn421
2024-09-11[ntsc-1.2] Match remaining functions (#2182)cadmic
2024-09-11[headers 14] libc64 headers (#2177)Dragorn421
2024-09-11[headers 12] Add kaleido_manager.h, move various protos to headers (#2174)Dragorn421
2024-09-11Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINA...Dragorn421
2024-09-10More target related state flags (#2184)fig02
2024-09-09Boomerang related state flags (#2180)fig02
2024-09-08[headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175)Dragorn421
2024-09-08Name `PLAYER_STATE1_ACTOR_CARRY` (#2173)fig02
2024-09-08[headers 9] Add src/libc64/ and new "z64" rand.h (#2164)Dragorn421
2024-09-08Document `ACTOR_FLAG_SFX_` flags and functions (#2162)Dragorn421
2024-09-08[headers 11] stackcheck.h, jpeg functions (#2171)Dragorn421
2024-09-08Player Docs - Parallel (#2167)fig02
2024-09-07Pause doc: Cursor drawing (#2159)Dragorn421
2024-09-07Document Attention/Lock-on Related Actor Flags (#2161)fig02
2024-09-07[headers 8] Add `main.h`, `segmented_address.h`, and changes for `main.c` sym...Dragorn421
2024-09-07Match more GC button colors (#2156)cadmic
2024-09-07Target -> Attention (System Rename) (#2149)fig02
2024-09-07Fix some boot and code data (#2155)cadmic
2024-09-07Move `Graph_Alloc` and open/close Disps to `gfx.h` (#1976)Dragorn421
2024-09-07[ntsc-1.2] Match z_map_exp.c, z_map_mark.c (#2140)cadmic
2024-09-07Pause doc: World map points (#2141)Dragorn421
2024-09-07[headers 6] collision_check functions and structs (#2148)Dragorn421
2024-09-07[ntsc-1.2] Match z_file_choose.c and z_boss_tw.c (#2146)cadmic
2024-09-06[ntsc-1.2] Match more draw functions (#2145)cadmic
2024-09-06T() macro 8 (#2142)Dragorn421
2024-09-07[ntsc-1.2] Match z_actor_dlftbls.c (#2144)cadmic
2024-09-06Miscellaneous libultra header fixes (#2139)cadmic
2024-09-06Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134)cadmic
2024-09-06Move button macros to include/controller.h (#2138)cadmic
2024-09-05Document `Target_ShouldReleaseLockOn` [Target Docs 8/8] (#2135)fig02
2024-09-05Update Room Documentation (#2015)mzxrules
2024-09-04Target Mode Enum [Target Docs 7/?] (#2133)fig02
2024-09-04istargeted -> islockedon (#2132)fig02
2024-09-04Pause docs: `WorldMapArea` enum and related data (#2130)Dragorn421
2024-09-04Fix merge issue between z_message.c match and n64dd renames (#2131)Dragorn421
2024-09-05[ntsc-1.2] Match z_message.c (#2098)Dragorn421
2024-09-05[ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127)cadmic