/src/object/
../
ambientClouds.c
angryStatue.c
archway.c
backgroundCloud.c
bakerOven.c
barrelInside.c
barrelSpiderweb.c
beanstalk.c
bedCover.c
bell.c
bench.c
bigBarrel.c
bigIceBlock.c
bigPushableLever.c
bigVortex.c
bird.c
blockPushed.c
board.c
bollard.c
book.c
bossDoor.c
bush.c
button.c
cabinFurniture.c
cameraTarget.c
carlovObject.c
chestSpawner.c
chuchuBossCutscene.c
chuchuBossParticle.c
chuchuBossStartParticle.c
cloud.c
crackingGround.c
crenelBeanSprout.c
cuccoMinigame.c
cutsceneMiscObject.c
cutsceneOrchestrator.c
deathFx.c
dirtParticle.c
doubleBookshelf.c
elementsBackground.c
enemyItem.c
evilSpirit.c
eyeSwitch.c
ezloCap.c
ezloCapFlying.c
fairy.c
fan.c
fanWind.c
figurineDevice.c
fileScreenObjects.c
fireballChain.c
fireplace.c
flame.c
floatingBlock.c
floatingPlatform.c
fourElements.c
frozenFlower.c
frozenOctorok.c
frozenWaterElement.c
furniture.c
gentariCurtain.c
giantBookLadder.c
giantLeaf.c
giantRock.c
giantRock2.c
giantTwig.c
gleerokParticle.c
graveyardKey.c
greatFairy.c
guruguruBar.c
gustJarParticle.c
gyorgBossObject.c
heartContainer.c
hiddenLadderDown.c
hitSwitch.c
hittableLever.c
houseDoorExterior.c
houseDoorInterior.c
houseSign.c
itemForSale.c
itemOnGround.c
jailBars.c
japaneseSubtitle.c
jarPortal.c
keyStealingTakkuri.c
kinstoneSpark.c
ladderHoleInBookshelf.c
ladderUp.c
lamp.c
lampParticle.c
lavaPlatform.c
lightDoor.c
lightRay.c
lightableSwitch.c
lilypadLarge.c
lilypadLargeFalling.c
lilypadSmall.c
linkAnimation.c
linkEmptyingBottle.c
linkFire.c
linkHoldingItem.c
litArea.c
lockedDoor.c
macroAcorn.c
macroBook.c
macroDecorations.c
macroMushroomStalk.c
macroPlayer.c
macroShoe.c
mask.c
mazaalBossObject.c
mazaalObject.c
metalDoor.c
minecart.c
minecartDoor.c
mineralWaterSource.c
minishEmoticon.c
minishLight.c
minishPortalCloseup.c
minishPortalStone.c
minishSizedArchway.c
minishSizedEntrance.c
minishVillageObject.c
moleMittsParticle.c
mulldozerSpawnPoint.c
object1D.c
object1F.c
object30.c
object37.c
object53.c
object63.c
object70.c
objectA.c
objectA2.c
objectA7.c
objectA8.c
objectBF.c
objectBlockingStairs.c
objectOnPillar.c
objectOnSpinyBeetle.c
octorokBossObject.c
palaceArchway.c
paper.c
parallaxRoomView.c
picoBloom.c
pinwheel.c
playerClone.c
pot.c
pressurePlate.c
pullableLever.c
pullableMushroom.c
pushableFurniture.c
pushableGrave.c
pushableLever.c
pushableRock.c
pushableStatue.c
railtrack.c
rotatingTrapdoor.c
rupee.c
sanctuaryStoneTablet.c
shrinkingHieroglyphs.c
smallIceBlock.c
smoke.c
smokeParticle.c
specialChest.c
specialFx.c
steam.c
stoneTablet.c
swordParticle.c
swordsmanNewsletter.c
thoughtBubble.c
thunderbolt.c
titleScreenObject.c
trapdoor.c
treeHidingPortal.c
treeThorns.c
unusedSkull.c
vaati1Portal.c
vaati2Particle.c
vaati3Arm.c
vaati3Death.c
vaati3PlayerObject.c
warpPoint.c
waterDropObject.c
waterElement.c
waterfallOpening.c
well.c
whirlwind.c
whiteTriangleEffect.c
windTribeFlag.c
windTribeTeleporter.c
windcrest.c