index
:
dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
release-prep-2609
stable
GameCube and Wii emulator
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Source
/
Core
/
VideoCommon
/
PixelShaderGen.cpp
Age
Commit message (
Expand
)
Author
2021-06-13
VideoCommon: Define scalar any() and all() functions in GLSL
Techjar
2021-06-11
Merge pull request #9801 from Techjar/bbox-rounding-hack
JMC47
2021-06-10
VideoCommon: Only include centered pixels in bounding box
Techjar
2021-06-09
Remove PixelShaderGen hasindstage
Pokechu22
2021-06-06
VideoCommon: Perform OpenGL bounding box inversion in pixel shader
Techjar
2021-06-05
VideoCommon: Round bounding box coordinates down and remove pixel center offset
Techjar
2021-05-31
VideoCommon: Fix bounding box on AMD/OpenGL/Windows
Pokechu22
2021-05-28
VideoCommon: Move bounding box pixel quads rounding to shader
Techjar
2021-05-27
Skip indirect operation for out of bounds indirect stages
Pokechu22
2021-05-07
PixelShaderGen: always run indirect stage logic
Pokechu22
2021-05-07
PixelShaderGen: Fix OOB tex coord indices
Tillmann Karras
2021-05-07
PixelShaderGen: Remove unused num_texgens argument
Pokechu22
2021-05-07
Split TevStageIndirect::mid into matrix_index and matrix_id
Pokechu22
2021-04-11
DriverDetails: Fix broken vector bitwise AND on Mali drivers
sspacelynx
2021-03-06
Convert BPMemory to BitField and enum class
Pokechu22
2021-03-06
Convert XFMemory to BitField and enum class
Pokechu22
2020-11-20
LightingShaderGen: Always calculate lighting for both color channels
Stenzek
2020-11-17
VideoCommon: Migrate over to fmt
Lioncash
2020-11-09
ShaderGenCommon: Rename WriteFmt() to Write()
Lioncash
2020-10-27
UberShaderPixel: Migrate over to fmt
Lioncash
2020-10-23
PixelShaderGen: Migrate over to fmt
Lioncash
2019-12-05
VideoCommon/BoundingBox: Make interface for querying bounding box data
Lioncash
2019-06-08
Merge pull request #8139 from lioncash/const
Connor McLaughlin
2019-05-30
VideoCommon: Remove unnecessary memset on ShaderUid instances.
Lioncash
2019-05-29
VideoCommon/PixelShaderGen: Fix up wonky comment formatting
Lioncash
2019-05-29
VideoCommon/PixelShaderGen: Make arrays immutable
Lioncash
2019-05-29
VideoCommon/PixelShaderGen: Brace control structures that travel more than on...
Lioncash
2019-05-09
bbox minor fx
weihuoya
2019-04-20
PixelShaderGen: Don't emit bounding box shader code for old UIDs when disabled
Stenzek
2019-04-03
PixelShaderGen: Fix bounding box coordinates being offset by 1 pixel
Techjar
2019-03-29
PixelShaderGen: Use subgroup reduction operations for bounding box
Stenzek
2019-03-25
VideoBackends: Scale bounding box rectangle in the pixel shader
Stenzek
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2019-01-24
ShaderGen: Don't use interface blocks on Vulkan without GS
Stenzek
2019-01-23
ShaderGen: Omit some unused varyings when possible
Stenzek
2018-11-07
PixelShaderGen: Split bbox into seperate variables
Stenzek
2018-10-09
VideoCommon: remove unnecessary floor()
Tillmann Karras
2018-09-01
Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan"
Pierre Bourdon
2018-08-28
ShaderGen: Drop broken fragment shader index workaround for Vulkan
Stenzek
2018-08-24
PixelShaderGen: Ensure all components of ocol1 are initialized
Stenzek
2018-05-26
ShaderGen: Don't emit integer outputs when logic op is unsupported
Stenzek
2018-05-26
ShaderCache: Remove unused UID bits before inserting into shader map
Stenzek
2018-04-12
Reformat all the things!
spycrab
2018-03-27
PixelShaderGen: Invert conditional in WriteColor()
Lioncash
2018-03-27
PixelShaderGen: Remove dead code in WriteColor()
Lioncash
2018-03-23
PixelShaderGen/UberShaderPixel: Silence -Wmissing-braces warnings
Lioncash
2018-03-14
Assert: Uppercase assertion macros
Lioncash
2018-02-15
PixelShaderGen: Implement table-based fog range as in software renderer
Stenzek
2018-01-05
Enable shader_framebuffer_fetch blend path on ubershaders
Jonathan Hamilton
2018-01-05
Workaround qualcomm driver bug
Jonathan Hamilton
[next]