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path: root/Source/Core/VideoCommon/VertexManagerBase.cpp
AgeCommit message (Expand)Author
2018-03-26Implement "Skip" ubershader modeStenzek
2018-03-10VideoConfig: Collapse ubershader configuration fields to a single valueStenzek
2018-03-10Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}StateStenzek
2018-03-10Move shader caches to VideoCommonStenzek
2018-01-17VideoCommon: Apply custom texture scale for arbitrary mipmaps.Markus Wick
2017-11-19VideoCommon: Resolve -Wmissing-brace warningsLioncash
2017-11-03Fix incorrect handling of auto IRJosJuice
2017-10-27Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher I...Tommaso Checchi
2017-09-11VideoBackends: Move SamplerState to commonStenzek
2017-09-11Renderer: Move cull mode to a rasterization state objectStenzek
2017-07-30XFMemory: Convert several registers to bitfieldsStenzek
2017-07-30BPMemory: Convert a number of unions to BitFieldsScott Mansell
2017-07-10Implement minimal emulation of TMEM cachingmimimi085181
2017-04-05VideoCommon: rework anamorphic widescreen heuristicMichael Maltese
2017-02-08OpcodeDecoding: Convert #defines into enum constantsLioncash
2017-01-23RenderBase: Forward declare EFBAccessTypeLioncash
2017-01-04VideoCommon: Make dst_alpha state implicit.degasus
2016-12-09TextureCacheBase: Eliminate static stateLioncash
2016-09-17VertexLoaderJit: Fix out-of-bounds access for zfreeze.degasus
2016-08-22VertexManager: Correct variable naming schemeLioncash
2016-08-21VertexManagerBase: Get rid of static behaviorLioncash
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2016-02-15D3D12: Additions to VideoCommon to support D3D12 backend.hdcmeta
2016-01-17VideoCommon: Header cleanupLioncash
2016-01-02VideoBackend: Get rid of a boolean globalLioncash
2015-12-20VideoBackends: Simplify initialization and deinitialization of resourcesLioncash
2015-11-06VideoCommon: rename TextureCache to TextureCacheBaseTillmann Karras
2015-11-02VertexManagerBase: fix indentationTillmann Karras
2015-11-02VideoCommon: VertexManager -> VertexManagerBaseTillmann Karras
2015-09-09VideoCommon: Drop "Disable destAlpha" hackdegasus
2015-06-07zfreeze: cache vertex positionsTillmann Karras
2015-05-29zfreeze: fix 2-component positionsTillmann Karras
2015-05-25Add missing license headersTillmann Karras
2015-03-02TextureCache: load all mipmap levels from custom texturesdegasus
2015-02-22VideoCommon: use a new async event system for efb accessdegasus
2015-02-19Decode EFB copies used as paletted textures.magumagu
2015-01-25Fix a buffer underrun in CalculateZSlope.Scott Mansell
2015-01-24Coding style cleanup from the zfreeze mergeLioncash
2015-01-24Stop doing nastly shit to OpenGL stream buffers.Scott Mansell
2015-01-24Move Zfreeze code out individual backends into videoCommonScott Mansell
2015-01-23A few small cleanups based on code review.Scott Mansell
2015-01-23Ensure that ZSlopes save/restore state correctly.Scott Mansell
2015-01-23Reduce number of divisions in screenspace transform.Scott Mansell
2015-01-23Fixes Mario Tennis Gimmick Courts and adds support for FastDepthCalcNanoByte011
2015-01-23Fix various issues with zfreeze implemntation.Scott Mansell
2015-01-23Cleanup and refactor of zfreeze portNanoByte011
2015-01-11TextureCache: inline arguments into texture cachedegasus
2014-12-20GeometryShaderManager: Set stereo parameters in a SetConstants() call.Jules Blok
2014-12-18GeometryShaderManager: Set the constants within the callbacks.Jules Blok
2014-12-14VideoCommon: Add a separate constants buffer for the geometry shader.Jules Blok