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path: root/Source/Core/VideoCommon/VideoConfig.h
AgeCommit message (Expand)Author
2017-06-15VertexShaderManager: Rename projection hack variablesMerryMage
2017-06-11VideoConfig: Remove bRunningMerryMage
2017-06-07video: change multisample/AA setting to u32Shawn Hoffman
2017-06-03GameConfigLoader: Add GFX Game INI translationsMerryMage
2017-04-29HiresTextures: Support parsing DDS files directlyStenzek
2017-04-25VideoConfigDiag: Move post-processing shader list to post processorStenzek
2017-04-04Add configurable toggle that rounds vertices to the nearest pixel wheniwubcode
2017-04-01VideoBackends: Add configuration field for GPU texture decodingStenzek
2017-04-01VideoBackends: Add support flag for compute shadersStenzek
2017-03-15videoconfig: add BBoxPreferStencilImplementationMichael Maltese
2017-03-15VideoConfig: add bSupportsFragmentStoresAndAtomicsMichael Maltese
2017-03-14OGL: Remove support for NV_depth_buffer_float.Jules Blok
2017-03-10Merge pull request #4935 from Armada651/depth-range-fixMarkus Wick
2017-03-10VideoBackends: Move max texture size to VideoConfigStenzek
2017-02-27Dump to arbitrary URLs.Vlad Firoiu
2017-02-27Configable dump codec.Vlad Firoiu
2017-02-27Arbitrary dump formats.Vlad Firoiu
2017-02-27Merge pull request #4958 from RisingFog/avidump_bitrateAnthony
2017-02-25Add configurable video dump bitrate to INIChris Burgener
2017-02-24OGL: Add support for glDepthRangedNV to handle oversized depth ranges.Jules Blok
2017-02-19VideoBackends: Add a developer option to disable the shader cache.Jules Blok
2016-11-28VideoConfig: Add option for full-resolution frame dumpingStenzek
2016-11-23VideoCommon: Support dumping frames to imagesStenzek
2016-11-11VideoConfig: Remove fullscreen flags.Jules Blok
2016-10-10VideoConfig: Add an option to force RGB8 EFB format.Jules Blok
2016-10-01Implement experimental Vulkan backendStenzek
2016-10-01VideoCommon: Add config fields for multithreading and validation layersStenzek
2016-08-23OGL: Handle cases where reversed depth is already used.Jules Blok
2016-08-15Cosmetics.Jules Blok
2016-08-15OGL: Check for GL_DEPTH_CLAMP support.Jules Blok
2016-07-31Merge pull request #4047 from lioncash/enum-fwdMarkus Wick
2016-07-29VideoCommon: Make API_TYPE an enum classLioncash
2016-07-23Improve netplay setup dialog UXAestek
2016-06-26Remove the rest of ShaderDebugging.Scott Mansell
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2016-06-20analytics: Report OpenGL's adapter name too.Scott Mansell
2016-02-29Revert "Merge pull request #3578 from Armada651/forced-slow-depth"Jules Blok
2016-02-08VideoConfig: Replace FastDepthCalc by ForcedSlowDepth.Jules Blok
2016-01-06VideoSW: Use more VideoCommondegasus
2015-12-23Revert "Merge pull request #3076 from void-ghost/stereo3d_presets"Jules Blok
2015-12-19Merge pull request #3332 from degasus/masterScott Mansell
2015-12-15MSAA: Store samples in ini files.degasus
2015-12-13VideoConfig: Change convergence setting to percentage value.Jules Blok
2015-11-05Remove the "Show EFB Copy Regions" debug option.Scott Mansell
2015-10-03Merge pull request #3076 from void-ghost/stereo3d_presetsshuffle2
2015-09-25Improved D3D and OGL AA option UIAnthony Serna
2015-09-24VideoConfig/LocalConfig/HotkeyManager: Added hotkeys for switching stereo-3d ...ghost
2015-09-09VideoCommon: Drop "Disable destAlpha" hackdegasus
2015-09-05Properly support MSAA and SSAA as separate features(+GLES)Ryan Houdek
2015-09-01VI: Restore forced-progressive hack with optionbooto