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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2023-03-08
Rename `GameInfo` to `RegEditor` (#1178)
Anghelo Carvajal
2023-03-08
Stack cleanups (#1193)
Anghelo Carvajal
2023-03-08
Debug mode (#1185)
Derek Hensley
2023-03-07
Misc cleanup 13 (#1189)
Derek Hensley
2023-03-07
z64frameadvance.h (#1182)
Anghelo Carvajal
2023-03-08
rename audio files (#1188)
engineer124
2023-03-07
NPC Tracking (#1184)
engineer124
2023-03-04
Introduce BgCheckFlags Defines (#1195)
engineer124
2023-03-04
`z_fireobj.h` header (#1179)
Anghelo Carvajal
2023-03-03
speedXZ -> speed (#1186)
engineer124
2023-03-03
Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)
engineer124
2023-03-02
actor math cleanup (#1187)
engineer124
2023-02-27
`z_eff_footmark` cleanup (#1180)
Anghelo Carvajal
2023-02-24
TransitionFade OK (#1160)
Derek Hensley
2023-02-21
Debloating `z64.h` 1: Introducing `z64skybox.h` (#1150)
Anghelo Carvajal
2023-02-21
Introduce `object_table.h` (#1136)
Anghelo Carvajal
2023-02-21
Fbdemo (TransitionTile) OK (#1163)
Derek Hensley
2023-02-21
Lens docs (#1123)
engineer124
2023-01-14
Play (2 NON_MATCHINGS) (#1109)
Derek Hensley
2023-01-14
sys_cmpdata OK (#1065)
mzxrules
2022-12-08
`audio_thread.c` OK and Documented (code_80192BE0.c) (#1117)
engineer124
2022-12-08
Import `EnAObj`'s data and a few cleanups (#1111)
Anghelo Carvajal
2022-12-08
code_801780F0 OK and documented, EnPaper documented (#1061)
EllipticEllipsis
2022-12-08
`z_parameter`: Main (#1157)
engineer124
2022-11-21
Use pointer types instead of s32 (#1151)
louist103
2022-11-20
`z_parameter`: Time (1 non-matching) (#1144)
engineer124
2022-11-19
`z_parameter`: Minigames (#1131)
engineer124
2022-11-08
`z_parameter`: Textures (#1076)
engineer124
2022-11-07
Fix last two functions in sys_math_atan (#1066)
mzxrules
2022-11-06
Rename `ActionParam` to `ItemAction` (#1069)
Anghelo Carvajal
2022-11-06
Player preparation 1 (#1058)
Anghelo Carvajal
2022-11-05
EnTest3 (Kafei) (#1013)
petrie911
2022-11-05
Macros for `weekEventReg` and `eventInf` (#984)
Anghelo Carvajal
2022-10-28
Add ALIGN16 to GRAPH_ALLOC (#1137)
Derek Hensley
2022-10-28
General Cleanup 12 (#1139)
Derek Hensley
2022-10-28
Match func_80142440 (z_vr_box.c OK) (#1127)
engineer124
2022-10-23
Kaleido_Update OK and documented (#1113)
engineer124
2022-10-22
EnOsn (Happy Mask Salesman) and object_osn Docs (#1135)
Derek Hensley
2022-10-21
Last function in z_debug_display (#1134)
petrie911
2022-10-22
ovl_fbdemo_wipe5 OK (#1015)
chloe!!
2022-10-21
Match 4 functions in BGcheck, remove nonequivalency in DynaPoly_ExpandSRT and...
petrie911
2022-10-16
Introduce `actor_table.h` (#985)
Anghelo Carvajal
2022-10-16
`ovl_En_Nb` OK (#1030)
Anghelo Carvajal
2022-10-16
Rename elf_message to QuestHint (sync with oot) (#1124)
fig02
2022-10-15
`z_player_lib`: Part 2 (#938)
Anghelo Carvajal
2022-10-15
Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)
Tom Overton
2022-10-15
Match 3 Functions (z_actor OK, z_mir_ray OK, z_mir_ray3 OK) (#1122)
engineer124
2022-10-13
Rename audio context (#1114)
engineer124
2022-10-13
z_kaleido_collect.c (1 non-matching) and Mostly Documented (Pause Menu Quest ...
engineer124
2022-10-13
Import Camera Data (#1097)
engineer124
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