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2023-03-21Misc Cleanup 14 (#1214)Derek Hensley
* bgId * z64scene.h whitespace * SubS_ComputeTrackPointRot casts * Macros cleanup * ifs * Empty Loops * Lights_FindBufSlot void * SkelAnime_GetFrameData * }; * Struct inits * fs * @todo * Bug comments * EnPofusen and ObjUm * Trailing comma * Revert "bgId" This reverts commit eea073c5ac30fd41f50436eeade43a811d0f0981. * Revert "z64scene.h whitespace" This reverts commit 399fd57550b7536b357ab6283360042f2e3e1467. * Revert "SubS_ComputeTrackPointRot casts" This reverts commit dea896c8743475508a3c7391e9d19cdb6b63f6a7. * FAKE * Review * Format
2023-03-20Slowly Cleanup (#1213)Derek Hensley
* Add slowly.h * Init and destroy * File header
2023-03-16Document z_en_time_tag (#1140)engineer124
* time-tag docs * simplify enums * PR Reviews * PR Suggestions * small change * small fix * PR Suggestions * add extra func ref * rm raw text from first actor I decompiled * Stock Pot Inn * fix master merge
2023-03-09`z_actor` documentation pass (#1154)Anghelo Carvajal
* ActorContext_unk_1F4 * a * ACTOR_FLAG_IGNORE_QUAKE * ACTOR_FLAG_TALK_REQUESTED and ACTOR_FLAG_CANT_LOCK_ON * actorCtx->unkC => ctorCtx->halfDaysBit * HALFDAYBIT defines * actor.halfDaysBits * format * Actor_InitHalfDaysBit * Name actor-killing functions * cleanup variables.h a bit * DAWN * bss * Actor_RequestRumble and Actor_GetArrowDmgFlags * name vars of func_800BC620 * format * fix missing PLAYER_IA * Actor_OfferGetItem * Actor_SetClosestSecretDistance * freezeCategoryPlayerFlags1 Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * DROPFLAG_ * a * COLORFILTER * format * sCategoryFreezeMasks * Actor_OfferCarry * review Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * change hex to dec * COLORFILTER_INTENSITY_FLAG * format * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * shiftedHalfDaysBit Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * cleanup * Undo Actor_RequestRumble * Undo ACTOR_FLAG_IGNORE_QUAKE * format * Remove COLORFILTER_GET_BUFFLAG * Undo Actor_KillAllFromUnloadedRooms * format * Update Actor_OfferGetItem comment * Update Actor_OfferGetItem description * diving * bss * namefixer * format * speed * review --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-03-08Rename `GameInfo` to `RegEditor` (#1178)Anghelo Carvajal
* Rename RegEditor and move it to regs.h * bring over some minor doc from oot * add missing include * Update tools/disasm/variables.txt Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * update comment * bss --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-03-08Stack cleanups (#1193)Anghelo Carvajal
* Use STACK and STACK_TOP everywhere * format * remove fake variable * bss * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/boot_O2_g3/boot_main.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review * renames * more renames * and more * whoopsie, forgot those too * hopefully the last cleanup * forgot some stuff * a * bss --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-03-08Debug mode (#1185)Derek Hensley
* OK * Docs * PR * Format * Update include/z64debug_display.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update include/z64debug_display.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-03-07Misc cleanup 13 (#1189)Derek Hensley
* FaultAddrConv Functions * Invisible Ruppe macros * skybox * Z64 header defines * ActorId * remove i from KaleidoManager_FaultAddrConv * size_t and parens
2023-03-07z64frameadvance.h (#1182)Anghelo Carvajal
2023-03-08rename audio files (#1188)engineer124
2023-03-07NPC Tracking (#1184)engineer124
* npc tracking * fix func declaration * more cleanup * rm named var * more cleanup
2023-03-04Introduce BgCheckFlags Defines (#1195)engineer124
* flags * cleanup * adjust comment
2023-03-04`z_fireobj.h` header (#1179)Anghelo Carvajal
* fireobj.h * name states and cleanups * minor cleanups * format * bss * review * bss * review
2023-03-03speedXZ -> speed (#1186)engineer124
* speedXZ to speed * brackets
2023-03-03Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)engineer124
* name funcs * namefixer * function comments
2023-03-02actor math cleanup (#1187)engineer124
2023-02-27`z_eff_footmark` cleanup (#1180)Anghelo Carvajal
* z64eff_footmark.h * arraycount and other clenaups * flag * extract data * gEffFootprints * singular * minor cleanup * review * pos * mf * format
2023-02-24TransitionFade OK (#1160)Derek Hensley
* Match fade * Some adjustments from OoT PR * Missed 1 * iREG(50) * Fill * Sync * PR review
2023-02-21Debloating `z64.h` 1: Introducing `z64skybox.h` (#1150)Anghelo Carvajal
* z64skybox.h * Add a few placeholder values on the enum * Remove unused structs on z64.h * Update include/z64skybox.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * move skybox functions * format * Revert ARRAY_COUNT(msg) * bss * whoops * Update include/z64.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * SkyboxDraw -> Skybox_ * use enum in z_play * format --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-02-21Introduce `object_table.h` (#1136)Anghelo Carvajal
* object_table * segmentsymbols * format * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * bss * add more descriptions to the object_table * DEFINE_OBJECT_SIZE_ZERO * Update include/tables/object_table.h Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Rename `z_scene_dlftbls.c` to `object_table.c` * bss * bss * bss * bss --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2023-02-21Fbdemo (TransitionTile) OK (#1163)Derek Hensley
* Fbdemo OK * Cleanup * sync and format * Fix functions.h * format * SQ
2023-02-21Lens docs (#1123)engineer124
* match MirRay_ReflectedBeam * match Actor_DrawLensActors * match func_80B9E8D4 * lens docs * more lens docs * fix * cleanup * move define down * Actor_AddToLensActors * small comment adj * add one more comment * fix bss
2023-01-14Play (2 NON_MATCHINGS) (#1109)Derek Hensley
* Bring over progress from another branch Co-authored-by: Maide <34639600+Kelebek1@users.noreply.github.com> * cleanup, fake match Play_Init * small fixes * Some small cleanup * Match func_80165460 (from debug) * Match func_80165658 * Match func_80165DB8, func_80165DCC, func_80165DF0, func_80165E04 * Match func_80167DE4 (from debug) * Match func_80167F0C * Match func_80168DAC * Matched func_80169100 * Matched func_801691F0 * import D_801DFA18 * match Play_Main thanks to debug * cleanup * synray does it again * add docs from debug * fix func_801656A4 * more docs and cleanup * Match func_80166B30 and diff fake match in Init * import transition docs from OoT * Play Update, sort of * cleanup Play_Update * more cleanup * slightly more docs * small docs * Play_Draw WIP Thanks @petrie911 * progress? * two more matches * format * misc play docs * transitions cleanup * Motion Blur * Transitions * Fog * Bombers notebook + small cleanup * bss * Camera Functions * Picto functions * Init * MotionBlur Clean up * Floor Surface * Pictographs some more * regs * fix circular dependency problem * Cleanup PR commits outside play * namefixer * PR picto * PR audio * PR small clean ups * debug strings * Picto defines * bss * enums * remove void * typedefs * Hireso -> BombersNotebook * bss comments * bss and I8/I5 functions * Smaller PR comments * Transitions * Combine enums * Revert "Combine enums" This reverts commit 0da1ebcaed69a3ce0fbd5942460b67f80f0e15e7. * Fix Transition defines * RGBA16 macros * Unname * worldCoverAlpha * Rename Update and Draw * PR review, plus annotate bug * Clean up nonmatchings with a closer DrawGame * Format * New macros * UpdateMain and DrawMain * Fix merge * Small cleanups from PR * zFar * Intensity macros * Format * Remove bss comments * Compression/decompression * Small cleanup * Format * More PR cleanup * Cleanup picto stuff * format * Fix compression comments * Play processes state enums DONE -> READY * cutscene comment * fix bss Co-authored-by: Maide <34639600+Kelebek1@users.noreply.github.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: petrie911 <pmontag@PHYS-S129.iowa.uiowa.edu> Co-authored-by: angie <angheloalf95@gmail.com>
2023-01-14sys_cmpdata OK (#1065)mzxrules
* sys_cmpdata decomp * implement suggestions * sys_cmpdata OK * format * implement suggestion * make bss data public * format bleh
2022-12-08`audio_thread.c` OK and Documented (code_80192BE0.c) (#1117)engineer124
* copy docs from audio * PR Suggestions Round 1 * more PR suggestions * fix bss * PR Suggestions * oops, duplicate * apply OoT Feedback, fix bss * cleanup * spacing * bss Co-authored-by: angie <angheloalf95@gmail.com>
2022-12-08Import `EnAObj`'s data and a few cleanups (#1111)Anghelo Carvajal
* try to import data * bss * spec * name actionfuncs * macros for params * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-12-08code_801780F0 OK and documented, EnPaper documented (#1061)EllipticEllipsis
* File split * Split, OK and documented Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: Synray <31429825+Synray@users.noreply.github.com> * Document relevant parts of DmBal * Some EnPaper docs * Document EnPaper * Name functions * Defake Actor_UpdateActor a bit * Reword * \cdot * Fiddle with the description of the DE again * Actually force is probably more correct * Probably time to stop fiddling * Format? * Review * Remove bug comment * Review * Rename to su_mtx, split off code_80140CE0 * Format Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: Synray <31429825+Synray@users.noreply.github.com> Co-authored-by: angie <angheloalf95@gmail.com>
2022-12-08`z_parameter`: Main (#1157)engineer124
* main docs * formatting and bss issues * PR Suggestions * missed enums * better macros/enums * restrictions improvement, still wip * fix name, more common restriction patterns * more restrictions cleanup * rm comment
2022-11-21Use pointer types instead of s32 (#1151)louist103
* pointers * remove from segment_symbols * format
2022-11-20`z_parameter`: Time (1 non-matching) (#1144)engineer124
* import time docs * cleanup * fix display list * missed one * three-day events * PR Suggestions and cleanup * adjust comment * more macros * PR Suggestions * move InterfaceContext
2022-11-19`z_parameter`: Minigames (#1131)engineer124
* minigame docs * cleanup * vertices and cleanup * fix bss * change to perfectLetters * fix parameter static * more PR, namefixer * PR Suggestions
2022-11-08`z_parameter`: Textures (#1076)engineer124
* match and doc texture functions * name suggestions @Tharo * << 2 as much as possible * gfx * fix merge * texture docs
2022-11-07Fix last two functions in sys_math_atan (#1066)mzxrules
* Fix extra Atan2 funcs * format * make Math_GetAtan2Tbl private * rename Depr to XY * ./format.sh i loathe thee * namefixer.py changes
2022-11-06Rename `ActionParam` to `ItemAction` (#1069)Anghelo Carvajal
* Rename `ActionParam` to `ItemParam` * namefixer * ItemAction * merge issues * merge * fixes * format * renames * format * <= PLAYER_IA_MINUS1 * fixes * more fixes * e * revew * simple replace in namefixer * fixes * merge fixes * merge fixes
2022-11-06Player preparation 1 (#1058)Anghelo Carvajal
* Bring over new stuff from player.h * door type * PlayerModelGroup * CSMODE * PLAYER_PARAMS * functions.h * item.h * a * format * ED * stuff * Magic_Reset * bodyPartsPos * format * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * format * params and fixes * GetItemId * yes * 2 * warnning * closestSecretDistSq Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Name the other PLAYER_DOORTYPE * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: fig02 <fig02srl@gmail.com> * remove pyelftools * PlayerActionParam Player_GetExchangeItemId * Update include/z64animation.h Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * bss * bss * fix linkanimation warning * bss * bss * format * fix * namefixer * format * fix * fixes * namefixer * bss * fixes Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: fig02 <fig02srl@gmail.com>
2022-11-05EnTest3 (Kafei) (#1013)petrie911
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com> Co-authored-by: Angie <angheloalf95@gmail.com>
2022-11-05Macros for `weekEventReg` and `eventInf` (#984)Anghelo Carvajal
* make macros * script * Use the script on the whole codebase * fix script * Rename GET to CHECk * More replacements * Update weekeventflags on schedule scripts * eventinf defines * eventinfconvert * run the scripts on the codebase * format * RACE_FLAGS * format * remove redundant parenthesis * format * add macros to permuter_settings * comments on WEEKEVENTREG_ * format * CHECK_WEEKEVENTREG_ALT * don't automatically generate the macros on the script to allow naming them * format D_801C66D0 a bit * add TODOs * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/overlays/actors/ovl_En_Baisen/z_en_baisen.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/overlays/actors/ovl_Boss_06/z_boss_06.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/overlays/actors/ovl_Elf_Msg6/z_elf_msg6.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/overlays/actors/ovl_En_Raf/z_en_raf.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * new files * format * weekeventreg * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * update * format * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * flags * a * eventinf stuff * format * EnGakufu * flags * run the script * format * whoops * cleanup * fix * update weekeventregs * format * format * review * format Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-10-28Add ALIGN16 to GRAPH_ALLOC (#1137)Derek Hensley
* Add ALIGN16 to GRAPH_ALLOC * format * DebugDisplay_PathDisplayList * 1 more * PR * Format * Reverse gfxHead and gfx * PR
2022-10-28General Cleanup 12 (#1139)Derek Hensley
* undefined syms * fire footprint outnames * material/model DLs * iceblock * enHorse * const ActorInit * Remove some & * flash * KusaBushTypeDL * gWarpTagGoronTrialBaseCollider -> gWarpTagGoronTrialBaseCol * iceblock col
2022-10-28Match func_80142440 (z_vr_box.c OK) (#1127)engineer124
* match func_80142440 * run full formatter * docs and cleanup * PR Suggestions
2022-10-23Kaleido_Update OK and documented (#1113)engineer124
* Kaleido Update Co-authored-by: Derek-Hensley <hensley.derek58@gmail.com> * fill in enums * PR Suggestions * more PR Suggestions * missed one * pause state range macros * fix bss * PR suggestions, doc roll Co-authored-by: Derek-Hensley <hensley.derek58@gmail.com>
2022-10-22EnOsn (Happy Mask Salesman) and object_osn Docs (#1135)Derek Hensley
* Inital cleanup * Object * Docs * Small things * PR
2022-10-21Last function in z_debug_display (#1134)petrie911
* path * format * testing, fix later * Elliptic's stuff * array count Co-authored-by: petrie911 <petrie911@users.noreply.github.com>
2022-10-22ovl_fbdemo_wipe5 OK (#1015)chloe!!
* ovl_fbdemo_wipe5 OK * format * add trailing newline * bring over gbi.h * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * format * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * minor clenaups * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Update src/overlays/fbdemos/ovl_fbdemo_wipe5/z_fbdemo_wipe5.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: Chloe <> Co-authored-by: angie <angheloalf95@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-10-21Match 4 functions in BGcheck, remove nonequivalency in DynaPoly_ExpandSRT ↵petrie911
and BgHakaBombwall (#1128) * match 1 * more matches * one thing * cleaned up conditionals * move bss * format * I swear that's all of the () Co-authored-by: petrie911 <petrie911@users.noreply.github.com>
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
* Make actor_table.h * DECLARE_OVERLAY_SEGMENT * InitVars * Remove InitVars from actor headers * format * Use table for ActorID enum * Move segment symbols declarations back to segment_symbols.h * add newline to actor_table.h * Add effects back to segnt_symbols.h * Update include/tables/actor_table.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_Shot_Sun/z_shot_sun.h Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * name unused parameters Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * format * Revert "name unused parameters" This reverts commit 14fe63313a32b4779ccfb6cf71cb227542a3958f. * Remove `const` from InitVars * Add underscore to unused parameters * ActorID -> ActorId * bss * missing symbols and bss * lower diff a bit Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-10-16`ovl_En_Nb` OK (#1030)Anghelo Carvajal
* mips2c general pass * EnNb_Init * EnNb_Destroy * EnNb_Update * draw functions * func_80BBFE8C * func_80BC0D84 non_matching * func_80BBFE60 and minor fixes * a bunch of functions * And another bunch * An attempt to the last function * import data * Match func_80BC0D84 * Use extracted symbols instead of hardcoded ones * Match last function * format * Update the reloc in the spec * regconvert and draw * Small docs pass * actorfixer and format * Minor renames * schedule * cleanups * namefixer * minor cleanups * yeet printing stuff * Schedule and anims cleanup * stateFlags * Name limbs and anims * Name more stuff in the asset * Finish naming simple stuff * format * merge fixes * Update src/overlays/actors/ovl_En_Nb/z_en_nb.h Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/overlays/actors/ovl_En_Nb/z_en_nb.h Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/overlays/actors/ovl_En_Nb/z_en_nb.h Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/overlays/actors/ovl_En_Nb/z_en_nb.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * EnNb_UpdateSkelAnime Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * fix typo * Update src/overlays/actors/ovl_En_Nb/z_en_nb.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Nb/z_en_nb.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review Co-authored-by: engineer124 <engineer124engineer124@gmail.com> * MTXMODE_APPLY * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * format * Update src/overlays/actors/ovl_En_Nb/z_en_nb.h Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Update src/overlays/actors/ovl_En_Nb/z_en_nb.h Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Update src/overlays/actors/ovl_En_Nb/z_en_nb.h Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * review Co-authored-by: engineer124 <engineer124engineer124@gmail.com> * clamps Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-10-16Rename elf_message to QuestHint (sync with oot) (#1124)fig02
* rename elf_message to QuestHint * port more things and review * command arg name * Update include/z64scene.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/code/z_scene.c Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-10-15`z_player_lib`: Part 2 (#938)Anghelo Carvajal
* preparations * import data * PLAYER_STATE1 * PLAYER_STATE2 * PLAYER_STATE3 * import bss * format stuff * bss cleanup * more cleaning and some naming * face * cleaning up link human object a bit * Remove PHYSICAL_TO_VIRTUAL2 * Update src/code/z_player_lib.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * format * /* CAT */ Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com> * naming some stuff on objects * format * invert flags endian * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * format * drawmask Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com> * naming * another round of human object naming * enum renames * sActionModelGroups and use enum as types * PlayerAnimType * PLAYER_MODELTYPE_ * determined ranges of PlayerModelType * name PLAYER_MODELGROUP_DEFAULT * format * sheath * dlist groups placeholder namse * PLAYER_MODELGROUP_BOTTLE * Some fierce deity naming * Right hands * zora skel dlists * deku limb dlists * left hands * name most modelgroups * more hand naming * regs as dec * fix in horse * Use BUTTON_ITEM_EQUIP macro * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * reformat D_801AED58 * Sword sheaths * swords and shields * Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * playerForm on Player_DrawImpl * fomat * Update src/code/z_player_lib.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update assets/xml/objects/gameplay_keep.xml Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * VIRTUAL_TO_PHYSICAL(SEGMENTED_TO_VIRTUAL(gEffBubble1Tex)) Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * singular limb enum names * fix bss * Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * name goron shielding limbs * name limb * Update src/code/z_player_lib.c Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * bss * bss * format * namefixer * bss * bss * bss * bss * format * bss * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * fix bss Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-10-15Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)Tom Overton
* Replace `Actor_MarkForDeath` with `Actor_Kill` * Replace if-else with early returns, as per hensldm's review * Respond to Elliptic's review * Redundant spelling