| Age | Commit message (Collapse) | Author |
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(#932)
* Document bgCam and actorCsCam
* index
* Small PR suggestions
* small suggestions
* player stateflags
* Fix bss
* Fix BSS
* Fix bss
* Fix bss
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* Match Debug Menu
* Many docs and discussions
* Missed one
* A bit more
* More PR Suggestions
* phrasing
* hex health
* Fix
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* Add Map Select Docs
* cleanup
* brackets
* Another typo
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* Import data for z_draw
* Match z_draw
* cleanup
* rupees
* Some object gi docs
* More documents
* Add explanation on function names
* more cleanup
* Fixed some things
* More docs
* Object docs WIP, still not done. I'll continue tomorrow
* More WIP, should just be mask gi objects left now
* Some masks done, many more to go
* cleanup
* Last masks finish
* Shield Stolen
* cleanup
* Apply various dicussions
* remove casts
* PR Suggestions
* Sync PowderKeg
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* (f32*) cast
* fireobj
* BgKeikokuSaku h file newline
* dmchar07 flag defines
* EnKakasi h file comments
* ObjKibako2Contents
* ++ ^ 1
* func_80B4BA84
* EnBji01
* EnShn
* render modes
* D_80097F90
* xprintf
* WeatherTag
* Sram_InitDebugSave
* func_80C1DF18
* func_80183430
* ObjRaillift_Move
* DmChar00Struct
* format
* DmNb csAction
* Revert "EnKakasi h file comments"
This reverts commit a6b5f97826f4eb5140050c65cdc40cd142d5a573.
* title
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* Hex Cleanup
* PR Suggestions
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* Some minor cleanup involving stray fairies
* Fix build
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* Document a ton of syateki_man
* Document swamp actor lists
* Document animations
* Document player positions
* Document talk flags
* Name wave and spawn index
* Name everything involved in the swamp game
* A hex score I missed
* Some slight town game doc
* Document octorok flags
* Better way of doing octorok flags
* Macros for getting/setting high scores
* Update a variable I missed
* Name remaining struct vars
* Create enum for shootingGameState
* Remove anonymous unions
* hitState -> hitType
* Comment for values next to enums
* Name some more stuff
* Name stuff in Town-RunGame
* Name sGameStartTimer
* Name some more stuff
* Name all static variables
* One more round of comments and such
* Respond to hensldm's review
* GET_INDEX -> GET_ID
* Respond to Elliptic's review (or at least the parts I can respond to right now)
* More review responses
* Add some stuff to z64saves.h I missed
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reorganization (#919)
* Message_GetState
* Rename msgCtx->msgLength
* Replace some enums
* TEXT_STATE_CLOSING
* use enum on switches
* use enum when assigning to a variable
* some minor cleanups
* minor cleanup
* TEXT_STATE_CHOICE
* remove unused temp
* z64message.h and z64view.h
* steal some stuff from OoT
* add some stuff to namefixer
* fix shift
* minor doc comment
* Update MessageContext struct from andzura's branch
Co-authored-by: Andzura <11079691+Andzura@users.noreply.github.com>
* some other TextState uses I missed
* format
* statetimer in dec
* review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* format
* Batch () commit
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* format
* bss
* use text state defines on new actors
* fix matching
* bss
Co-authored-by: Andzura <11079691+Andzura@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
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* Cleanup SubCameras
* Add small bit of docs, remove comments
* Fix merge from master, missed test7
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* Transition docs from OoT
* Cleanup
* Missed a spot
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* Import audio_seqplayer progress from main audio branch
* cleanup
* Better docs
* Small fix
* More
* Cleanup and update
* PR Suggestions
* PR Suggestions
* mute flags
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* OK
* cleanup
* newline
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* OK, data imported
* Fix some typos
* Start docs
* Struct almost finished
* Start object, add state enum
* undefined_syms
* Finish object, name some more stuff
* Name a few states and another function
* PlayState
* Minor tweaks in z_room and z_sub_s
* Complete documentation
* spec
* Review 1
* functions.txt
* Schedule result enum
* Rename schedule results
* Review
* Remove update comments
* Inventory_DeleteItem
* PLAYER_STATE
* Format
* Review
* Update struct name
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* Merge in sub_s_models
* Update subs DL names
* Unused Weight pathing
* Function headers for weightpathing
* TimePathing WIP
* Timepathing, still unsure about unk184
* Move subs functions from functions.h to z64subs.h
* Add fake comment
* Some cleanup and renames
* Renames/cleanup of actors that use timepath
* Cleanup
* More cleanup
* Rename unk stuff
* Merge in upstream/master
* TimeElapsed -> elapsedTime
* Fix
* Final cleanup
* SubS Time Paths
* Still needs dialog action functions
* Fix waypoint comments
* Review pt. 1
* Baba review
* ScheduleResult -> ScheduleOutput
* Forgot to update functions.txt oops
* Add clarifying comment to SubS_TimePathing_FillWeightArray
* format.sh
* Finish up docs
* Fix order comments
* Fix
* Change bombShopkeeper struct member to
* Fix a few merge mistakes
* Add ScheduleOutput to namefixer
* format
* Format and fix merge
* Review
* PR
* z64schedule.h
* text summary
Co-authored-by: Maide <34639600+Kelebek1@users.noreply.github.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
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* Import Data
* More functions
* cleanup
* Add Enum
* Many changes, PR and add-ons
* Fix bss
* Better data
* Extra space
* DoubleDefense is boolean
* Missed a macro
* More enums missed
* macro -> enum
* More item cleanup...
* missing/wrong quest items
* Next PR Review
* Revert Interface_AddMagic to Parameter_AddMagic
* Remove QUEST_HEART_CONTAINER
* Fix bss
* Move Color_RGB16 up + fix incorrect numbers
* Add texture pointers
* Add comment
* EQUIP_SLOT_A
* rm redundant comment
* Fix merge
* PR Suggestions
* fix bss
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* Introduce z64camera.h
* format
* Oops
* Change paramData to u8
* BINANG_TO_DEGF and DEGF_TO_BINANG to z64camera.h
* Fix bss, thanks Anon
* Update with docs from OoT
* Cleanup
* Fix activeCamId
* underwater
* remove interface alpha stuff
* Oops
* To Hex
* Cleanup cam settings comments
* PR Suggestions
* More PR Suggestions
* trackActor -> focalActor
* Fix merge
* Fix bss, thanks Anon
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* fix some symbols and file splits
* PLAYER_STATE macros
* Move over a few functions
* AP functions and update struct
* another small bunch
* Add player_lib prototypes
* A few more functions
* Some fixes and add stuff to actorfixer
* format
* bss
* Elliptic's review
* Engineer's review
* Some renames and cleanups
* bss
* A bit of cleaning up
* Player_DrawZoraShield
* format
* actorfixer, bss and format
* Forgot to merge master again
* Rename some LinkGoron dlists
* PlayerMeleeWeaponAnimation enum
* format
* actorfixer, bss and format
* more bss
* actorfixer
* format
* actorfixer and format
* bss
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* sEnvironmentTextTriggers
* Update include/z64save.h
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* breman mask march comment
* fix
* fixes
* bss
* RESPAWN_MODE_RETURN
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* format
* Engineer's review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_player_lib.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update include/z64player.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* format
* unused mwas
* fixes
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
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* z_map_exp OK
* some names
* Some more docs
* Update prototypes in functions.h
* Use reg name
* namefixer
* Respond to review
* Respond to review
* Respond to review
* Add some blank lines after breaks, whoops
* Respond to review
* Respond to Engineer's review, pt 2
* Respond to Engineer's review, Pt 3
* Add newline char to end of z64map.h
* Respond to engineer's review, Pt 4
* Respond to multiple reviews
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* Match code_80172BC0.c
* Better match
* brackets
* Fix
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* PartTimerWorker -> PartTimer
* cleanup
* format
* objChan draw macro
* Fix macro
* Fix warning
* PR Review
* Missed 1 ull
* UINT16_MAX
* Remove todo from footmark
* Remove * from tex in AnimatedMat_DrawTexCycle
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* `ovl_En_Part` decompiled
* Suggested changes
* Rename body part displaylist
* Suggested changes
* Rename displaylist and params enum
* Remove randvar, rename enum from params to type
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* Ok
* Save?
* undef syms
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* OK
* format
* gameplay keep
* undef syms
* drawFlags -> params
* Format
* Fix railskb include
* DL consistency with OoT
* Hex
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* OK
* gameplay keep
* undef syms
* Cleanup
* format
* HitMark -> Hitmark
* Remove EffectSsHitmark_Spawn from functions.h
* PR
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* First pass
* import bss
* cleanup warnings
* PadMgr_ControllerHasRumblePak
* z64rumble.h
* rename file to z_rumble.c
* format
* Update src/code/z_rumble.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/code/z_rumble.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* name a temp
* minor cleaning
* bss
* match code_80182CE0
* import data and cleanups
* Rename RumbleManager struct and sys_rumble file
* Rename functions from sys_rumble
* Rename parameter to distSq
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* more notes and a bit of cleaning
* Name Rumble_Add and Rumble_AddForced
* some extra notes
* Rename Rumble_Override and Rumble_Request
* document states
* minor renames
* actorfixer
* format
* very minor docs
* whoops
* remove redundant prevent_bss_reordering
* Update src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* namefixer
* Update src/code/sys_rumble.c
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* fix
* Elliptic review
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* minor cleanups
* Update include/z64rumble.h
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Update src/code/sys_rumble.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_rumble.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
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* PlayState rename
* Make this work with the latest master and run format
* Respond to hensldm's review
* Respond to Elliptic's review
* Add Effect_GetPlayState to namefixer.py
* Add missed comma
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* 4 unattempts left
* z_obj_tsubo OK
* name some functions
* implement suggestions
* implement EllipticEllipsis changes
* implement more suggestions
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* Start
* Add notes from OOT
* D_801D0D50 -> gDbgCamEnabled
* Rotation Functions
* Text function
* RotateBack -> RotateForward
* Flags functions
* Document rotation func returns
* Remove comment from play
* Rename play function, add notes about Flags, add notes about focus
* Update notes a little
* Update src/code/code_800E8EA0.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Fix apostrophes
* Bring over OoT changes
* TurnTo -> Track in SubS systesm
* format and remove OoT specific comment
* Remove old comments
* namefixer
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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* macros
* Format, I will remember 1 day
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* Merge in sub_s_models
* Update subs DL names
* Unused Weight pathing
* Function headers for weightpathing
* TimePathing WIP
* Timepathing, still unsure about unk184
* Move subs functions from functions.h to z64subs.h
* Add fake comment
* Some cleanup and renames
* Renames/cleanup of actors that use timepath
* Cleanup
* More cleanup
* Rename unk stuff
* Merge in upstream/master
* TimeElapsed -> elapsedTime
* Fix
* Final cleanup
* Fix waypoint comments
* Review pt. 1
* Add clarifying comment to SubS_TimePathing_FillWeightArray
* format.sh
* Fix order comments
* weightArray -> knots
* Review pt 1
* Review pt 2
* Update src/code/z_sub_s.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Update src/code/z_sub_s.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Maide <34639600+Kelebek1@users.noreply.github.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
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* Change Rand_Next to u32, document rand.c a bit more
* Clean up the quotes a bit, add another note
* Format
* — -> -
* Review
* Remove unnecessary casts
* Remove quote, reformat the comments
* Fix new files
* Make docs a bit more consistent and specific
* Format
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document SkelCurve system (#776)
* Match SkelCurve_Update
Co-authored-by: Kelebek1 <34639600+Kelebek1@users.noreply.github.com>
* Match and document z_fcurve_data
* Begin documenting SkelCurve
* More documentation
* Deformat header
* Pluralise knotCount
* Sort out jointTable
* Rename frameCount
* Format
* More documentation
* Cleanup on DemoEffect
* Remove space on typedef
* Format, couple of fixes in the header
* Review
* Oops
* Fix EnBox, DemoTreLgt, use macros in EnTorch
Co-authored-by: Kelebek1 <34639600+Kelebek1@users.noreply.github.com>
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* Progress
* cleanup
* Fix comment
* progress
* OK
* Review pt1
* Update comments
* update comments some more
* Renamings
* Add headers and some parens cleanup
* Remove zelda64
* PR review
* bss
* Explain each relocation type a bit in the header comment
* Relocate_Addr macro
* Split off into z64load.h
* Adjust comment slightly based on OOT review
* OverlayRelocationType -> MIPSRelocationType
* Last bit of cleanup from OoT
* format
* Split off functions
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* Match last two functions as well as some cleanup
* One more small cleanup
* Reviews
* format
* Move internal GFXP_FLAG defines to c file
* Format
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* VisMono OK and documented
* Add some more parentheses
* Fix functions.h
* Respond to hansldm's review
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* All functions attempted, 2 NON_MATCHINGs
* z_en_box OK, more documentation
* format
* en_box cleanups, fix GI item table
* z_demo_tre_lgt OK
* format.sh
* pr suggestions 1
* object_box improvements
* Merge remote-tracking branch 'origin/master' into z_en_box
* Revert "Merge remote-tracking branch 'origin/master' into z_en_box"
This reverts commit 5aacdf26e49c91fadc6f50dc2b9e19935a8f3ec4.
* more suggested changes
* fix comment
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* Import data and bss, add some name options
* Decomp rest of stack functions,
remove RSPMatrix,
split header
* sys_matrix OK (thanks Tharo)
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* pragma weaks in sinf and cosf, change documentation
change mcros to use 0x8000
* Rename sinf and cosf
* Correct initialisation of sMtxFClear
* More minor cleanup
* Rename stack functions
* Matrix_InsertMatrix -> Matrix_Mult
* The big transpose rename
* Fix MirRay_DrawReflectedBeam
* Matrix_InsertTranslation -> Matrix_Translate
* Matrix_Insert.Rotation_s -> Matrix_Rotate$1S
+ RotateY -> RotateYS
* Matrix_Insert(.)Rotation_f -> Matrix_Rotate$1F
* Matrix_RotateStateAroundXAxis -> Matrix_RotateXFApply
Matrix_SetStateXRotation -> Matrix_RotateXFNew
* Matrix_MultiplyVector3fByState -> Matrix_MultVec3f
* Matrix_MultiplyVector3fXZByCurrentState -> Matrix_MultVec3fXZ
* Matrix_GetStateTranslation -> Matrix_MultZero
* Matrix_GetStateTranslationAndScaled(.) -> Matrix_MultVec$1
* Matrix_FromRSPMatrix -> Matrix_MtxToMtxF
* Matrix_MultiplyVector3fByMatrix -> Matrix_MultVec3fExt
* Matrix_TransposeXYZ -> Matrix_Transpose
* Matrix_ToRSPMatrix -> Matrix_MtxFToMtx
* Matrix_AppendToPolyOpaDisp -> Matrix_MtxFToNewMtx
and document the conversion functions
* Matrix_NormalizeXYZ -> Matrix_ReplaceRotation
* Matrix_InsertRotationAroundUnitVector_f -> Matrix_RotateAxisF and S
* Matrix_InsertRotation -> Matrix_RotateZYX
* Document the last functions
* Small cleanup
* Matrix_JointPosition -> Matrix_TranslateRotateZYX
* Matrix_SetStateRotationAndTranslation -> Matrix_SetTranslateRotateYXZ
* func_8018219C -> Matrix_MtxFToYXZRot
* func_801822C4 -> Matrix_MtxFToZYXRot
* Fix files
* Format
* Review 1
* Renames
* Fix warning in EnDragon
* Format
* Convert `mode` to an actual enum
* Add enums, typedefs, externs to sys_matrix header
* Review
* One more
* More review
* Fix function names
* Format
* Fix names
* Format
* Review
* engineer's review
* Fix build
* Format
* Fix again
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
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* OK
* cleanup
* KiraKira -> Kirakira
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* EnFamos: redo begin
* EnFamos: back to where I was previously
* EnFamos: matched looping draw function
* EnFamos: OK
* Famos: some docs
* Famos: some docs
* Famos: sfx convert pass
* EnFamos: some docs
* EnFamos: more docs
* Enfamos: more docks
* EnFamos: more doc
* EnFamos: more docks
* EnFamos: mass to dec
* Famos: limb enum
* Famos: more docs all functions named
* Famos: all struct mapped
* Apply suggestions from code review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Famos: fix declaration order
* Famos: requested changes
* Famos: draw func using proper sSetupDL indexing
* Famos: fix text anim mismatch, change tlut to match gFamos SnakeCase
* Famos: formater pls
* Famos: requested changes
* Famos: more requested changes
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update assets/xml/objects/object_famos.xml
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
* Famos: requested changes and format pass
* Apply suggestions from code review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Famos: more requested changes
* Famos: more requested changes
* Famos: another change
* Apply suggestions from code review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* Famos: made define macro for agro distance
* Famos: separated conditions on separate lines
Co-authored-by: Isghj8 <isghj8@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
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* Bring model code over
* SubS_UpdateLimb
* SubS_TurnToPoint
* SubS_TurnToPointMultiTarget
* Adjust comment
* Another comment
* Review
* options as structs
* bss
* adj -> step, SubS_TurnToPointMultiTarget -> SubS_TurnToPointStep, various comment cleanups
* Fix SubS_TurnToPointStep header comment
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* Improve various matchings and cleanup
* Fix warnings
* Missed 2
* Few hex to dec
* PR Suggestions
* More PR Suggestions
* Document time calculation
* Improved use of macros
* DAY_LENGTH macro
* More cleanup of functions
Co-authored-by: hensldm <https://github.com/hensldm>
* Missing a space
* PR Suggestions
* Use DAY_LENGTH more
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* En_Boom
* Match (thanks Anon)
* Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
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* OK
* Initial documentation pass
* Pass 2. Add script by Tharo
* Renamed source file
* Documentation cleanup
* Update to latest master
* Feedback
* Bad merge
* Permissions
* Clang format
* Feedback
* format
* Use calculation instead of constant
* Rename as per suggestions
* Fix bss ordering and minor merge conflicts (from Maide)
* Update to current codebase and address feedback
* Fixup names to match new enums
* Format
* Fix duplicate include
* BSS shenanigans
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* Fix a lot of IDO warnings (and some Clang ones)
* Format
* Put FULL_DISASM=0 back
* Fix bss
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* Bring code over
* Rename
* clean up variables.h
* Bring over some more code as well as cleanup
* remove newline in functions.h
* format
* Add plane functions
* Remove from actorfixer
* Add some more docs to plane functions
* Use temp for better format
* change func_8013E8F8 to return an s32
* rename origin back to pos
* format
* Add docs to SubS_ComputePlane
* format
* gfxContextPtr -> globalCtx
* bss
* Better docs of SubS_ComputePlane
* Normal -> unitVec
* Review pt. 1
* Update plane comment
* SubS_ActorAndPlayerAreFacing -> SubS_ActorAndPlayerFaceEachOther
* Add subs texture defines
* Update include/z64math.h
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
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* EffectSsStone1 OK
* gameplay object stuff
* unk_C -> reg0
* Fix
* Reverse order of stone textures
* undef syms
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* En_Test6
* ArrCount
* Always forget params
* PR
* Move defs
* PR
* Fix
* PR
* Merge
* Merge
* PR
* Fix
* PR
* PR
* Fix bss
* Match (thanks Anon)
* bss
* PR
* Merge
* bss
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
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* lights
* D_801D88A0 -> gScarecrowSpawnSongPtr
* Misc fixes
* CHECK_FLAG_ALL
* Trailing commas in enums
* matches
* Remove todo from lights bss
* Update src/overlays/actors/ovl_En_In/z_en_in.c
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* thisx -> this2
* fix
* Todos
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
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