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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2020-08-23
Match/Improve a bunch of non matchings (#342)
Roman971
2020-08-20
z_en_weather_tag decomp (#329)
fullgrowngaming
2020-08-19
Attack_Niw (#272)
Kelebek1
2020-08-19
Match Lights_Free (#333)
Roman971
2020-08-19
Match Overlay_Relocate (#330)
krimtonz
2020-08-17
Math3D and olib updates (#315)
krimtonz
2020-08-16
Match the last 2 functions in graph.c (#328)
Roman971
2020-08-15
audio_playback, audio_effects OK (#313)
zelda2774
2020-08-15
Fix _DW with permuter and GeometryMode macros (#323)
Roman971
2020-08-15
Match Interface_Update (#322)
Kelebek1
2020-08-15
Match a few functions (#324)
Random
2020-08-08
z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243)
AdamKiddle
2020-07-30
Math Sizes (#297)
louist103
2020-07-29
ovl_Item_Etcetera OK (#281)
Lucas Shaw
2020-07-28
Bomb Related Effect Overlays (#283)
fig02
2020-07-20
EnBx (#266)
Kelebek1
2020-07-19
Split remaining unsplit asm files and migrate more rodata (#277)
Tharo
2020-07-19
Add COMPARE and NON_MATCHING build options (#275)
Roman971
2020-07-19
Bg_Heavy_Block and Eff_Ss_Dust (#258)
fig02
2020-07-18
Decomp and matching in fault.c and game.c (#265)
jacobly0
2020-07-16
Change Colors To Decimal (#260)
fig02
2020-07-16
Decompile ovl_En_Fhg_Fire (#248)
Léo Peltier
2020-07-15
Match and improve some non matchings (#254)
Roman971
2020-07-12
fix func_8008EF30 (#250)
Lucas Shaw
2020-07-12
Decompiled ovl_Shot_Sun (#236)
Sirius902
2020-07-11
Clean up SkelAnime_GetFrameCount usage (#245)
fig02
2020-07-09
En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234)
fig02
2020-07-08
Decompile shrink_window.c (#232)
Random
2020-07-06
Matched most remaining libultra files (#221)
Lucas Shaw
2020-07-05
Fixed one non-matching in z_actor (#240)
Ethan Roseman
2020-07-04
Various SFX fixes (#237)
Roman971
2020-07-04
Decompiled ovl_En_Zl2 (2 nonmatchings) (#223)
Ethan Roseman
2020-06-30
Fix and improve some non matchings (#229)
Roman971
2020-06-28
Replace unnecessary Vtx_t uses by Vtx (#228)
Roman971
2020-06-25
match func_80034B54 (#227)
krimtonz
2020-06-24
Rename culling related variables (#225)
fig02
2020-06-21
Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c (#217)
Random
2020-06-17
Arms_Hook OK (#210)
fig02
2020-06-17
Decompile pausemgr.c (#211)
Random
2020-06-17
Matched some controller files (#178)
Lucas Shaw
2020-06-14
Actor struct cleanup (#208)
fig02
2020-06-13
Fix various non matching issues and introduce #ifdef NON_EQUIVALENT instead o...
Roman971
2020-06-13
z_select decompiled, 1 non matching left (#202)
fig02
2020-06-09
Decompile flg_set.c (#200)
Random
2020-06-07
Decompile mempak.c (#191)
Random
2020-06-07
Fix and match func_800BFCB8 (#196)
Roman971
2020-06-07
Actor* player.unk_684 (#193)
cmon-meow
2020-06-05
Fix remaining rom/ram pointers (#190)
Roman971
2020-06-05
ucode_disas.c progress (#188)
Random
2020-06-04
Give names to KaleidoScope_Update & KaleidoScope_Draw (#185)
Robin Allen
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