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AgeCommit message (Expand)Author
2020-08-23Match/Improve a bunch of non matchings (#342)Roman971
2020-08-20z_en_weather_tag decomp (#329)fullgrowngaming
2020-08-19Attack_Niw (#272)Kelebek1
2020-08-19Match Lights_Free (#333)Roman971
2020-08-19Match Overlay_Relocate (#330)krimtonz
2020-08-17Math3D and olib updates (#315)krimtonz
2020-08-16Match the last 2 functions in graph.c (#328)Roman971
2020-08-15audio_playback, audio_effects OK (#313)zelda2774
2020-08-15Fix _DW with permuter and GeometryMode macros (#323)Roman971
2020-08-15Match Interface_Update (#322)Kelebek1
2020-08-15Match a few functions (#324)Random
2020-08-08z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243)AdamKiddle
2020-07-30Math Sizes (#297)louist103
2020-07-29ovl_Item_Etcetera OK (#281)Lucas Shaw
2020-07-28Bomb Related Effect Overlays (#283)fig02
2020-07-20EnBx (#266)Kelebek1
2020-07-19Split remaining unsplit asm files and migrate more rodata (#277)Tharo
2020-07-19Add COMPARE and NON_MATCHING build options (#275)Roman971
2020-07-19Bg_Heavy_Block and Eff_Ss_Dust (#258)fig02
2020-07-18Decomp and matching in fault.c and game.c (#265)jacobly0
2020-07-16Change Colors To Decimal (#260)fig02
2020-07-16Decompile ovl_En_Fhg_Fire (#248)Léo Peltier
2020-07-15Match and improve some non matchings (#254)Roman971
2020-07-12fix func_8008EF30 (#250)Lucas Shaw
2020-07-12Decompiled ovl_Shot_Sun (#236)Sirius902
2020-07-11Clean up SkelAnime_GetFrameCount usage (#245)fig02
2020-07-09En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234)fig02
2020-07-08Decompile shrink_window.c (#232)Random
2020-07-06Matched most remaining libultra files (#221)Lucas Shaw
2020-07-05Fixed one non-matching in z_actor (#240)Ethan Roseman
2020-07-04Various SFX fixes (#237)Roman971
2020-07-04Decompiled ovl_En_Zl2 (2 nonmatchings) (#223)Ethan Roseman
2020-06-30Fix and improve some non matchings (#229)Roman971
2020-06-28Replace unnecessary Vtx_t uses by Vtx (#228)Roman971
2020-06-25match func_80034B54 (#227)krimtonz
2020-06-24Rename culling related variables (#225)fig02
2020-06-21Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c (#217)Random
2020-06-17Arms_Hook OK (#210)fig02
2020-06-17Decompile pausemgr.c (#211)Random
2020-06-17Matched some controller files (#178)Lucas Shaw
2020-06-14Actor struct cleanup (#208)fig02
2020-06-13Fix various non matching issues and introduce #ifdef NON_EQUIVALENT instead o...Roman971
2020-06-13z_select decompiled, 1 non matching left (#202)fig02
2020-06-09Decompile flg_set.c (#200)Random
2020-06-07Decompile mempak.c (#191)Random
2020-06-07Fix and match func_800BFCB8 (#196)Roman971
2020-06-07Actor* player.unk_684 (#193)cmon-meow
2020-06-05Fix remaining rom/ram pointers (#190)Roman971
2020-06-05ucode_disas.c progress (#188)Random
2020-06-04Give names to KaleidoScope_Update & KaleidoScope_Draw (#185)Robin Allen