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AgeCommit message (Expand)Author
2022-08-29Doc pass on bgcheck-waterbox properties (#1288)Dragorn421
2022-08-28More documentation for PreRender.c (#1340)Tharo
2022-08-28Document the Haas Effect (#1302)engineer124
2022-08-23Minor Misc Cleanup (#1360)engineer124
2022-08-15Doc shrink_window, rename system to Letterbox (#1341)fig02
2022-08-13Convert Blure to use array colours (#1347)EllipticEllipsis
2022-07-31sceneNum -> sceneId (#1338)Derek Hensley
2022-07-31Doc, macros, enums for `SurfaceType.data` (#1293)Dragorn421
2022-07-30Doc pass on EnDoor and transition actors (#1243)Dragorn421
2022-07-30Fix various small gfx issues (#1313)Tharo
2022-07-30Rename "Scene Setup Index" to "Scene Layer" (#1300)fig02
2022-07-30Move fault_drawer bss to data/ asm because -g3 bss is fun (#1335)Dragorn421
2022-07-30Rename "Sound" to "Sfx" (#1292)engineer124
2022-07-29Fix audio strings with -use_readwrite_const and -signed (#1324)Roman971
2022-07-27Clean up audio sample counts: bytes, samples, frames (#1289)engineer124
2022-07-27Fix TEXTBOX_POS issue (#1329)mzxrules
2022-07-14Cleanup z_debug (reg editor) (#1290)Dragorn421
2022-07-14Misc Cleanup/Docs (#1315)engineer124
2022-07-13Better AudioMgr_StopAllSfx match (#1316)Derek Hensley
2022-07-12Remove `BINANG_SUB` (#1297)Dragorn421
2022-07-11Introduce Sfx Tables (#1296)engineer124
2022-07-04Audio Misc Cleanup 2 (#1303)engineer124
2022-07-04Introduce Mutebehavior Flags (#1304)engineer124
2022-07-04Document code_800C3C20: Audio_StopAllSfx (#1309)engineer124
2022-06-25Some names and docs on dynapoly (#1287)Dragorn421
2022-06-24Fix misc 15 (#1298)Dragorn421
2022-06-24Document File-Select Audio Settings: Sound Modes (#1281)engineer124
2022-06-23Document `SaveContext.gameMode` (#1295)Dragorn421
2022-06-23Rename game states (#1294)Dragorn421
2022-06-22Remove `BINANG_ROT180` (#1241)Dragorn421
2022-06-21Introduce PLAY_LOG() (#1284)fig02
2022-06-21audio_seqplayer.c cleanup (#1274)engineer124
2022-06-20Synthetic Waves Documentation (#1256)engineer124
2022-06-20Document Viewpoints and Scene Cam Types (#1285)engineer124
2022-06-20Format script improvements and use strict name checks (#1275)Roman971
2022-06-20Some doc on actor overlays alloc types (#1266)Dragorn421
2022-06-20Introduce Sfx Flags (#1278)engineer124
2022-06-19Restructuring SoundFont Structs (#1277)engineer124
2022-06-17Document Camera BgCamData (#1232)engineer124
2022-06-15Enable int-conversion warnings and fix all current instances (#1280)Roman971
2022-06-15Macros for `Entranceinfo.field` (#1270)Dragorn421
2022-06-13Fix misc 14 (#1279)Dragorn421
2022-06-12Audio_Init_Params.c Cleanup (#1273)engineer124
2022-06-12Document SoundFont Relocation (#1237)engineer124
2022-06-12Enable more IDO warnings and apply fixes (#1264)Roman971
2022-06-12Small doc for Item00 actor (#1268)Kenton M
2022-06-12Document flag for swinging bottle (#1272)EllipticEllipsis
2022-06-11Fix clang compilation error due to a fallthrough (#1271)Roman971
2022-06-11Minor cleanups in z_std_dma.c and yaz0.c (#1269)Roman971
2022-06-09Doc pass on scene & room headers (#1240)Dragorn421