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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2025-04-26
add array_count.h (#2514)
fig02
2025-04-25
macros.h 3/5: Split various macros (#2512)
fig02
2025-04-24
Use official macros for Physical Address conversion (#2511)
fig02
2025-04-23
macros.h 1/?: `PRINTF` and `T` (#2509)
fig02
2025-04-23
cleanup z64h (#2510)
fig02
2025-04-19
Remove Variables.h; Decouple z64.h from global.h (#2507)
fig02
2025-04-16
variables.h: migrate all remaining varaibles, remove other dependencies excep...
fig02
2025-04-11
variables.h cleaning: migrate audio variables (#2504)
fig02
2025-04-06
variables.h cleaning: migrate libultra variables (#2503)
fig02
2025-04-05
Remove functions.h (#2501)
fig02
2025-04-02
system_heap -> runtime (#2500)
fig02
2025-03-27
SoundMode -> SoundOutputMode (#2475)
fig02
2025-03-26
Move skin unused bss to rumble (#2495)
Derek Hensley
2025-03-26
Some functions.h and variables.h work (#2491)
fig02
2025-03-26
T() macro in overlays 1 (#2486)
Dragorn421
2025-03-01
Unbreak gcc builds (#2493)
Tharo
2025-02-26
Reduce dependencies on global.h (10) (#2490)
mzxrules
2025-02-24
Fixup includes (#2483)
Dragorn421
2025-02-24
Reduce dependencies on global.h (9) (#2488)
mzxrules
2025-02-22
Clean out z64.h (#2484)
fig02
2025-02-20
Create headers for Game States (#2482)
fig02
2025-02-19
Reduce overlay dependencies on global.h (8) (#2478)
mzxrules
2025-02-16
Reduce overlay dependencies on global.h (7) (#2472)
mzxrules
2025-02-15
Use enums for settings in SRAM header (#2429)
cadmic
2025-02-14
Document `sSceneInitLetterboxTimer` (#2469)
fig02
2025-02-13
Reduce overlay dependencies on global.h (6) (#2468)
mzxrules
2025-02-12
Reduce overlay dependencies on global.h (5) (#2466)
mzxrules
2025-02-11
Name Actor_DrawAll (#2464)
fig02
2025-02-08
Reduce overlay dependencies on global.h (4) (#2456)
mzxrules
2025-02-08
Rename gMtx(F)Clear to gIdentityMtx(F) (#2458)
mzxrules
2025-02-05
Reduce overlay dependencies on global.h (3) (#2449)
mzxrules
2025-02-04
Finish matching ique-cn (#2451)
Tharo
2025-01-27
Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443)
mzxrules
2025-01-27
Reduce overlay dependencies on global.h (2) (#2442)
mzxrules
2025-01-24
Create headers for some libu64 files (#2440)
mzxrules
2025-01-23
Reduce overlay dependencies on global.h (1) (#2438)
mzxrules
2025-01-21
[iQue] Match z_message (#2435)
cadmic
2025-01-21
[iQue] Import libultra audio library files (#2433)
Tharo
2025-01-20
Write about IDO and EGCS in compilers.md (#2432)
cadmic
2025-01-19
[iQue] Match z_actor (#2431)
cadmic
2025-01-19
[iQue] Match z_kanfont (#2428)
cadmic
2025-01-17
[iQue] Match z_sram (#2426)
cadmic
2025-01-14
[iQue] Match z_end_title, z_construct, z_common_data, z_parameter, z_title, z...
cadmic
2025-01-13
[iQue] Define EGCS macro instead of relying on `__GNUC__` (#2423)
cadmic
2025-01-10
[iQue] Match remaining libultra/os files (#2414)
Tharo
2025-01-10
[iQue] Match remaining src/boot files (#2417)
cadmic
2025-01-10
Only build .o files listed in the spec (#2410)
cadmic
2025-01-09
[iQue] Match remaining libultra/io files (#2411)
Tharo
2025-01-08
[iQue] Create/update macros for printing debug strings (#2398)
cadmic
2025-01-07
[iQue] Match osViSetMode (#2404)
Tharo
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