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path: root/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp
AgeCommit message (Expand)Author
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2015-12-08D3D: Fix EFB depth buffer copies, filtering on scaled EFB copies when MSAA is...Stenzek
2015-11-18Merge pull request #3191 from lioncash/rektMarkus Wick
2015-11-15D3D-TextureEncoder: Remove TCache::Entry usagedegasus
2015-10-22TextureCacheBase: Change CacheLinesPerRow to BytesPerRowLioncash
2015-10-20MathUtil: Make Rectangle constructors and equality operator constexprLioncash
2015-09-17Remove segfault from DX11 backend.Scott Mansell
2015-09-06Move common EFB copy code into VideoCommonScott Mansell
2015-09-05Cleanup and unify handling of efb copy stride.Scott Mansell
2015-06-28Use emplace() instead of insert() where applicable for maps.Lioncash
2015-05-25Set copyright year to when a file was createdTillmann Karras
2015-05-25Update license headers to GPLv2+Tillmann Karras
2015-02-12D3D: Add debug object name for efb encoder pixel shadermr.greywater
2015-02-08D3D: Fixed crash rendering EFB textures with MSAAmr.greywater
2015-01-25Remove some debugging junk.magumagu
2015-01-25Use linear sampling in ScaleByHalf mode.magumagu
2015-01-25Fix stupid mistake.magumagu
2015-01-25More work.magumagu
2015-01-25WIP.magumagu
2014-12-18D3D: Set the geometry shader before every draw call.Jules Blok
2014-12-14D3D: Define decimals in floating point numbersJules Blok
2014-12-14PSTextureEncoder: Add texture array support.Jules Blok
2014-12-07D3D: Fixed debug validation errorYuriy O'Donnell
2014-12-07D3D: Fixed StateManager member function name caseYuriy O'Donnell
2014-12-07D3D: Implemented context state cachingYuriy O'Donnell
2014-10-15D3D: moved render state cache implementation to D3DState.h/cppYuriy O'Donnell
2014-07-07D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]ShaderLioncash
2014-04-15D3D11 backend: fix rounding in texture encoder.magumagu
2014-03-25BPMemory: Make use of BitField in a number of structures.Tony Wasserka
2014-03-25BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumera...Tony Wasserka
2014-03-09clang-modernize -use-nullptrTillmann Karras
2014-02-20Fix more header sorting issues in VideoBackends/ (now check-includes clean).Pierre Bourdon
2014-02-18Convert all includes to relative paths.Lioncash
2014-02-13Turn loops into range-based formTillmann Karras
2014-01-06D3D: Verbosify an error message.NeoBrainX
2013-12-31Remove unnecessary Src/ foldersJasper St. Pierre