index
:
dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
stable
GameCube and Wii emulator
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Source
/
Core
/
VideoBackends
/
Software
/
SWmain.cpp
Age
Commit message (
Expand
)
Author
2020-09-06
Make default graphics backend not show up as empty
JosJuice
2020-05-24
FramebufferManager: Copy to color format for depth readbacks on GLES
Stenzek
2019-07-26
Factorize software renderer backend switching warning to be fetched from a ne...
Silent
2019-04-16
AbstractPipeline: Support returning "cache data"
Stenzek
2019-03-09
VideoConfig: Add SupportsPartialDepthCopies to backend info
Stenzek
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2018-12-04
Renderer: Add a base Initialize() method to match Shutdown()
Stenzek
2018-10-20
GLContext: Remove global context pointer
Stenzek
2018-10-20
VideoBackends: Pass window system info from host on creation
Stenzek
2018-10-20
GLContext: Use host connection
Stenzek
2018-10-20
Drop Host_GetRenderSurface and pass display to backend
Stenzek
2018-10-20
Refactoring and cleanup of GLInterface (now GLContext)
Stenzek
2018-09-28
Core: Call InitBackendInfo before loading config
Stenzek
2018-06-30
Mark all video backend names for translation
Techjar
2018-05-26
VideoConfig: Add a field for indicating logic op support in the backend
Stenzek
2018-05-18
EfbInterface: Make perf_values internally linked
Lioncash
2018-03-10
OGL: Re-implement async shader compiling
Stenzek
2018-03-10
Move shader caches to VideoCommon
Stenzek
2018-02-11
VideoConfig: Remove bForceCopyToRam field
Stenzek
2018-01-27
VideoBackend: Remove PeekMessages method
Stenzek
2018-01-27
VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
Stenzek
2018-01-05
Implement dual-source blending in shader
Jonathan Hamilton
2017-11-21
VideoConfig: Remove bSupportsInternalResolutionFrameDumps
Stenzek
2017-11-17
Software Backend: Force EFB/XFB to copy to ram
iwubcode
2017-11-17
Add support for hybrid XFB
iwubcode
2017-09-09
Common: Move version strings to their own header
Lioncash
2017-08-03
Video: Clearly separate Texture and EFB Copy formats
N.E.C
2017-08-01
HiresTextures: Support loading BC7 (BPTC) from DDS files
Stenzek
2017-07-30
General: Remove unnecessary semicolons
Lioncash
2017-06-13
Video Backends: Split texture cache code out into separate files, introduce '...
iwubcode
2017-04-29
TextureCache: Support compressed textures and pass pitch/size to upload
Stenzek
2017-04-29
HiresTextures: Support parsing DDS files directly
Stenzek
2017-04-12
VideoBackends: Support updated texture encoding shader generators
Stenzek
2017-04-01
VideoBackends: Add configuration field for GPU texture decoding
Stenzek
2017-04-01
VideoBackends: Add support flag for compute shaders
Stenzek
2017-03-14
OGL: Remove support for NV_depth_buffer_float.
Jules Blok
2017-03-10
Merge pull request #4935 from Armada651/depth-range-fix
Markus Wick
2017-03-10
VideoBackends: Move max texture size to VideoConfig
Stenzek
2017-02-24
OGL: Add support for glDepthRangedNV to handle oversized depth ranges.
Jules Blok
2017-02-03
FramebufferManagerBase: Return a std::pair from GetTargetSize
Lioncash
2016-12-26
TextureCache: Drop unused parameter in backend API.
degasus
2016-12-26
TextureCache: Extract BP enum check to VideoCommon.
degasus
2016-12-09
TextureCacheBase: Eliminate static state
Lioncash
2016-11-28
VideoConfig: Add option for full-resolution frame dumping
Stenzek
2016-10-02
Merge pull request #4240 from lioncash/include
shuffle2
2016-10-01
VideoBackends: Make TextureCache::CompileShaders return a bool
Stenzek
2016-10-01
VideoCommon: Add config fields for multithreading and validation layers
Stenzek
2016-09-24
Software: Clean out unnecessary includes/fwd decls
Lioncash
2016-09-03
VideoSoftware: Don't Init the PixelEngine twice
EmptyChaos
2016-07-29
VideoCommon: Make API_TYPE an enum class
Lioncash
[next]