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VideoCommon
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PixelShaderGen.cpp
Age
Commit message (
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Author
2022-12-27
PixelShaderGen: Clamp texture layer when using manual texture sampling with s...
Pokechu22
2022-10-18
Merge pull request #10836 from iwubcode/d3d_uint_fix
JMC47
2022-08-29
BPMemory: Make TevKSel more clear
Pokechu22
2022-08-06
VideoCommon: fix uint shader compiler error in specialized shaders. This err...
iwubcode
2022-07-21
VideoBackends:Metal: Use DriverDetails for bugs
TellowKrinkle
2022-07-17
Merge pull request #10747 from tellowkrinkle/LateUIDFixup
JMC47
2022-07-13
VideoCommon: Better driver bug handling
TellowKrinkle
2022-07-13
VideoCommon: Properly mask fbfetch logic op emulation
TellowKrinkle
2022-06-24
VideoCommon: update pixel shader output to match old D3D code
iwubcode
2022-06-24
VideoCommon: fix support of stereoscopic rendering after moving d3d to SPIRV ...
iwubcode
2022-06-24
D3D / VideoCommon: generate HLSL from SPIRV
iwubcode
2022-06-16
VideoCommon: Fix SSBO layout and remove associated "bug"
TellowKrinkle
2022-04-24
Merge pull request #10290 from OatmealDome/m1-earlyz-bug
JMC47
2022-04-22
VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal
Pokechu22
2022-04-20
DriverDetails: Add broken discard with early-Z bug on Apple Silicon GPUs
OatmealDome
2022-04-19
PixelShaderGen: Add support for non-dual source shader blending
OatmealDome
2022-04-10
MoltenVK: Fix pixel shader typo
JosJuice
2022-02-28
Shadergen: Use real_ocol0 workaround for shader logic ops
JosJuice
2022-02-28
PixelShaderGen: Check uid_data for use_shader_logic_op
JosJuice
2022-02-08
Treat alpha as 0 if alpha is 1 for blending
Pokechu22
2022-02-08
Use the same logic for lerp bias for color and alpha
Pokechu22
2022-01-13
Fix non-constexpr format strings
Pokechu22
2022-01-12
PixelShaderGen: Fix invalid use of int3(0)
Pokechu22
2021-12-28
GLES: Fix LOD bias int/float mismatch
JosJuice
2021-12-28
PixelShaderGen: Add LOD bias to texture() call on systems that don't support ...
OatmealDome
2021-12-22
Merge pull request #10215 from OatmealDome/shader-logic-ops
JMC47
2021-12-18
PixelShaderGen: Convert to EnumMap
Pokechu22
2021-12-06
PixelShaderGen: Add shader logic ops support on OpenGL ES
OatmealDome
2021-12-06
PixelShaderGen: Add shader logic ops support on Metal
OatmealDome
2021-12-06
PixelShaderGen: Add logic ops to pixel_shader_uid_data
OatmealDome
2021-11-24
ConstantManager: Add logic ops to PixelShaderConstants
OatmealDome
2021-11-17
VideoCommon: Skip textureQueryLevels if it doesn't exist
Pokechu22
2021-11-17
VideoCommon: Handle custom texture sizes correctly
Pokechu22
2021-11-17
VideoCommon: Add option to use old behavior (Fast Texture Sampling)
Pokechu22
2021-11-17
VideoCommon: Implement diagonal LOD
Pokechu22
2021-11-17
VideoCommon: Use coarse derivatives for Manual Texture Sampling if possible
Pokechu22
2021-11-17
VideoCommon: Manually handle texture wrapping and sampling
Pokechu22
2021-11-17
VideoCommon: Expose SamplerState to shaders
Pokechu22
2021-11-17
VideoCommon: Provide raw texdims to shaders
Pokechu22
2021-11-17
VideoCommon: Allow BitfieldExtract in specialized shaders
Pokechu22
2021-10-13
VideoCommon: Fix color channel logic when per-pixel lighting is in use
Pokechu22
2021-10-04
VideoCommon: Abstract bounding box
Techjar
2021-07-20
PixelShaderGen: Fix OpenGL ES bounding box compilation error
JosJuice
2021-07-20
VideoCommon: Expand vector comparisons instead of overloading any()
Techjar
2021-07-08
Fix indentation for alphabump
Pokechu22
2021-07-08
Fix indirect textures when format is not ITF_8
Pokechu22
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2021-06-13
VideoCommon: Define scalar any() and all() functions in GLSL
Techjar
2021-06-11
Merge pull request #9801 from Techjar/bbox-rounding-hack
JMC47
2021-06-10
VideoCommon: Only include centered pixels in bounding box
Techjar
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