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2024-08-27[ntsc-1.2] Match a bunch of small stuff (#2094)cadmic
2024-08-27match PreRender_CopyImageRegionImpl (#2093)Dragorn421
2024-08-26[ntsc-1.2] Match system_malloc.c (#2080)cadmic
2024-08-26[ntsc-1.2] Match z_vismono.c (#2091)Dragorn421
2024-08-26Add all N64 version defines (#2095)cadmic
2024-08-25[ntsc-1.2] Decompile cic6105.c, main.c (#2068)Dragorn421
2024-08-25[ntsc-1.2] Match z_std_dma.c (#2082)cadmic
2024-08-24T() macro 4 (#2084)Dragorn421
2024-08-24T() macro 3 (#2083)Dragorn421
2024-08-24[ntsc-1.2] Match z_kaleido_debug.c, z_lmap_mark.c (#2077)Dragorn421
2024-08-23T() macro 2 (#2073)Dragorn421
2024-08-22Add T macro for translated debug strings (#2064)Dragorn421
2024-08-20Match n64dd text in code (#2058)Dragorn421
2024-08-20Add versions.h (#2060)Dragorn421
2024-08-20Match more ntsc-1.2 overlay draw functions (#2061)cadmic
2024-08-20Move non-libultra libc functions to src/libc/ (#2055)cadmic
2024-08-19Allow building the Debug ROM without debug features (#2052)cadmic
2024-08-19Match ntsc-1.2 z_scene_table.c (#2050)cadmic
2024-08-17[Audio 5/?] Build the Samplebank Table (#2044)Tharo
2024-08-17Fixup printf args fake matches (#2049)Dragorn421
2024-08-15Match ntsc-1.2 z_skelanime.c, z_view.c, z_viszbuf.c (#2041)cadmic
2024-08-14padutils.c, line numbers (#2040)Dragorn421
2024-08-14[ntsc-1.2] Match z_construct.c, z_draw.c, z_kaleido_setup.c and partially z_a...Dragorn421
2024-08-14Generic actor params getters (#1359)Tharo
2024-08-12Add names to all typedef'd structs, unions, and enums (#2028)cadmic
2024-08-11Match ``z_fbdemo.c`` and ``z_fbdemo_fade.c`` for NTSC-1.2 (#2031)Yanis
2024-08-11[Doc] name function func_8002DBD0 to Actor_WorldToActorCoords (#2029)krm01
2024-08-11Set up build system and disassembly for ntsc-1.2 (#2021)cadmic
2024-08-10Add "do {} while (0);" to CLOSE_DISPS (#2025)cadmic
2024-08-09Match remaining GC retail versions (#2019)cadmic
2024-08-08gc-us OK (#2018)cadmic
2024-08-08Match NTSC file select (#1998)cadmic
2024-08-08Match NTSC z_kaleido_scope.c (#1988)cadmic
2024-08-02Automate fixing BSS ordering (#2009)cadmic
2024-08-02`InitVars` -> `Profile` (#2011)fig02
2024-07-28Match NTSC loose ends (#2004)cadmic
2024-07-27Document `ANIM_FLAG_PLAYER_2` as `ANIM_FLAG_DISABLE_CHILD_ROOT_ADJUSTMENT` (...fig02
2024-07-27Document bottle color bug (#2000)fig02
2024-07-21Match NTSC z_kanfont.c and z_message.c (#1997)cadmic
2024-07-21Rename `ANIM_FLAG_NO_MOVE` to `ANIM_FLAG_ADJUST_STARTING_POS` (#1981)fig02
2024-07-17Fix a couple of render modes (#1994)Tharo
2024-07-17Match NTSC z_parameter.c and z_construct.c (#1987)cadmic
2024-07-17Create FILENAME_ macros for NTSC filename encoding (#1986)cadmic
2024-07-17Clean up custom LoadTextureBlock in z_map_mark.c and z_lmap_mark.c (#1896)mzxrules
2024-07-06Set up build system and disassembly for gc-us (#1982)cadmic
2024-07-02Reworked text extraction + add JP text extraction (#1980)Tharo
2024-06-25Remove global.h from z_fishing (#1977)cadmic
2024-06-25Move `PlayState` to a new `z64play.h` (#1966)Anghelo Carvajal
2024-06-24Fix misc 22 (#1971)Dragorn421
2024-06-21Rename `ANIM_FLAG_0` to `ANIM_FLAG_UPDATE_XZ` (#1964)fig02