| Age | Commit message (Expand) | Author |
| 2023-08-19 | En_Cow Doc (#1492) | Billy |
| 2023-08-15 | Doc/cleanup pass on effects 1 (#1421) | Dragorn421 |
| 2023-08-15 | Placeholder names for skelanime moveflags (#1489) | Dragorn421 |
| 2023-08-15 | Cleanup/add bgcheck macros (#1478) | Dragorn421 |
| 2023-08-15 | Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmet... | Dragorn421 |
| 2023-08-15 | Document z_lib Sfx Functions (#1470) | engineer124 |
| 2023-08-15 | Mention why PrimDepth is used in `PreRender_FetchFbufCoverage` (#1520) | Tharo |
| 2023-08-13 | Split `SaveContext` into sub-structs (#1393) | Dragorn421 |
| 2023-08-13 | document bugs (#1519) | fig02 |
| 2023-08-13 | Cleanup?: Use gotos in z_play for large else blocks (#1486) | Dragorn421 |
| 2023-07-27 | Prefer clang-format-14 (#1517) | Dragorn421 |
| 2023-07-10 | Use intptr in most remaining code files (#1438) | Roman971 |
| 2023-07-06 | Reorganize Audio Files & Name Remaining Audio Files (#1494) | engineer124 |
| 2023-07-05 | Minor Misc Cleanup 3 (#1502) | engineer124 |
| 2023-07-05 | Reduce hardcoded constants in Lights_GlowCheck, some more comments on the CPU... | Tharo |
| 2023-07-04 | Generate gamestate overlay table with an `include/tables/` header (#1504) | Tharo |
| 2023-07-03 | Documentation for skybox drawing (#1515) | Tharo |
| 2023-07-03 | Fix comment about RM_VISCVG in PreRender_FetchFbufCoverage (#1514) | Tharo |
| 2023-02-27 | Further documentation for overlay relocation (#1498) | Tharo |
| 2023-02-26 | Minor Misc Cleanup 2 (#1422) | engineer124 |
| 2023-01-12 | Document OnePointCutscene Init Field (#1465) | engineer124 |
| 2023-01-12 | `EnHoll` docs (door-less transition between rooms) (#1419) | Dragorn421 |
| 2023-01-12 | DbCamera to DebugCamera (#1482) | engineer124 |
| 2023-01-10 | Fix misc 19 (#1488) | Dragorn421 |
| 2023-01-02 | Cleanup player speed and yaw variable names (#1480) | fig02 |
| 2023-01-02 | Import fault bss under NON_MATCHING (#1484) | Tharo |
| 2022-12-30 | Name movement related functions in z_actor (#1476) | fig02 |
| 2022-12-30 | Document debug text drawing functions in z_debug.c (#1472) | fig02 |
| 2022-12-28 | Fbdemo Docs: `TransitionTile` (#1471) | Derek Hensley |
| 2022-12-26 | Misc. small cam doc (#1461) | Dragorn421 |
| 2022-12-24 | z_demo documentation (#1327) | fig02 |
| 2022-12-24 | speedXZ -> speed (#1477) | fig02 |
| 2022-12-24 | TransitionFade docs and clean up other transitions (#1459) | Derek Hensley |
| 2022-12-20 | Name `Message_StartOcarina` and related things (#1473) | fig02 |
| 2022-12-19 | `R_PAUSE_MENU_MODE` -> `R_PAUSE_BG_PRERENDER_STATE` and docs (#1368) | Dragorn421 |
| 2022-12-18 | Name `Actor_PlaySfx` and `Player_PlaySfx` (#1469) | engineer124 |
| 2022-12-19 | OnePointCutscene Cleanup (#1467) | engineer124 |
| 2022-12-17 | `z_play`: Camera Docs and Cleanup (#1460) | engineer124 |
| 2022-12-12 | Introduce Player csMode enum (#1462) | engineer124 |
| 2022-12-12 | Some cleanup/doc on the item icons (#1263) | Dragorn421 |
| 2022-12-12 | `z_actor` documentation pass (#1445) | Anghelo Carvajal |
| 2022-12-11 | OnePointDemo ActionFlags Macros (#1451) | engineer124 |
| 2022-12-11 | Good Camera Mode Names (#1455) | engineer124 |
| 2022-12-05 | Cleanup post good scene names (#1452) | Dragorn421 |
| 2022-12-04 | Camera Flags (#1225) | engineer124 |
| 2022-11-30 | Skelanime/Animation header cleanup (#1434) | Dragorn421 |
| 2022-11-26 | Document Camera for Elevator Platforms (Camera_Special7) (#1448) | engineer124 |
| 2022-11-26 | Document Surface Material (#1447) | engineer124 |
| 2022-11-26 | Add skybox .h and cleanup, `SkyboxDraw_` -> `Skybox_` (#1435) | Dragorn421 |
| 2022-11-26 | Name scenes (scene enum, entrance enum, various identifiers) (#1343) | Dragorn421 |