| Age | Commit message (Collapse) | Author |
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* [ntsc-1.2] LoadFragment2 OK
* Add insight about bssSize
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* Create stack.h for STACK/STACK_TOP
* Import libleo from Decompollaborate/n64dd
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
* Use (unsigned) int when in mdebug
* Apply suggestions from code review
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Use && in leocmdex.c
* Use proper names for character tables, revert sNonKanjiIndices
* Fix incorrect OSMesg casts
* Use LEO_ERROR_GOOD even where docs say 0
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Remove "Presumably" comment
* Whitespace
* Remove redundant (debug-only) returns
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Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
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* document target actor searching
* missed something
* review
* mzx review
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* document Target_Draw
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* fix missed renames
* retail fix
* another fix
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Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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* Target Docs Part 1
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
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Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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* [ntsc-1.2] Match rand.c
* Comment on N64 Rand_ZeroOne taking the low random bits
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
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Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
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* Match z_demo.c
* Match z_eff_blure.c
* Match z_eff_spark.c (fake inc.)
* review
* improve EffectSpark_Draw match
Co-authored-by: cadmic <cadmic24@gmail.com>
* cleanup
* fix merge
* review
* better match EffectBlure_DrawSimpleVertices (ty cadmic)
* review
* rm unneeded include versions.h
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Co-authored-by: cadmic <cadmic24@gmail.com>
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* Fix some data splits
* Use real fault functions in cic6105.c
* Fix fault_n64.c data sizes
* Format
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* Match N64 libultra
* INITIALIZE_FUNC -> OSINITIALIZE_FUNC
* Document osGetIntMask
* Refer readers of osGetIntMask to osSetIntMask comment
* Whitelist new static functions in disasm unksyms check
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* Match z_game_over.c (PAL 1.1 change)
* Fix previous matches that are actually PAL 1.1 changes
* Add versions.h to global.h
* Add versions.h to z_game_over.c too
* And the others too
* Fix awkward wording
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* T() macro in most of the rest of code (except z_message, z_actor, ucode_disas, gfxprint, game, fault, db_camera)
* remaining T() macro in boot
* format
* review
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* wip decomp ntsc-1.2 fault.c
* more ntsc-1.2 fault.c
* decompiled fault_v1.c
* name fault_v1 functions, wip
* try to clean up build system (two versions of the fault system coexisting)
* cleanup
* cleanup2
* fix build gc-eu-mq-dbg
* match 2 more, ty anon
* matched
* review
* more review
* fixup spec
* `(uintptr_t)ptr op int` instead of `ptr op (type*)int`
* move fault.h out of global headers, properly include fault.h and versions.h
* compile all fault_*.c files regardless of version by overriding FAULT_VERSION
* n64 FaultMgr.framebuffer s32 -> u16*
* FaultMgr.framebuffer -> FaultMgr.fb
* make gc FaultMgr.fb u16* (yes, thats everything)
* bss
* fix Fault_Printf return type
* noop FaultDrawer_SetFontColor, FaultDrawer_SetCharPad in fault_n64
* fault_color_ stuff is only for fault_gc
* rm empty line in makefile
* I guess `D_80105A90_unknown` is `[sg]TotalAllocFailures`
* bss
* `Fault_WaitInput` -> `Fault_WaitForInput`
* use named fault funcs in pointers array
* FAULT_OOT{N64,GC} -> FAULT_{N64,GC}
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* review, sync fault_{gc,n64}
* Apply `FPCSR_CE` suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
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Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
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* [Audio 6/?] Build Soundfonts and the Soundfont Table
* Improve lots of error messages
* First suggested changes
* Make audio build debugging more friendly
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Some fixes from MM review
* Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* T() in z_skelanime.c
* T() in z_eff_blure.c
* T() in z_play.c
* T() in z_jpeg.c
* T() in z_horse.c
* T() in z_eff_spark.c
* T() in z_malloc.c
* T() in z_effect_soft_sprite.c
* add todo on translating "確保" (litterally ~"secure", but may be better as "allocate"-ish)
* review
* format
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* T() in __osMalloc.c
* T() in code_80097A00.c
* T() in debug_malloc.c
* T() in code/load.c
* T() in sys_math3d.c
* T() in z_collision_btltbls.c, z_fbdemo_fade.c, z_fcurve_data_skelanime.c, z_view.c
* T() in z_collision_check.c
* remaining T() in __osMalloc.c
* __osMalloc consistency
* format
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* Match z_fbdemo_wipe1.c
* Fix gDPSetTileCustom
* Match z_eff_ss_dead.c
* Match src/code/audio_thread_manager.c
* Match z_parameter.c
* Match KaleidoScope_DrawWorldMap
* Format
* 1 -> AUDIOMGR_DEBUG_LEVEL_NO_RSP
* Actually match KaleidoScope_DrawWorldMap
* Add comment on duplicate code
* Revert "Fix gDPSetTileCustom"
This reverts commit de09338d92e50dd3b9cb8ee7214e2e6b3fecf7ff.
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* Match ntsc-1.2 system_malloc.c
* CLEAR_INTERRUPTS -> DISABLE_INTERRUPTS
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* [ntsc-1.2] Match z_vismono.c
* change match to use height
Co-authored-by: cadmic <cadmic24@gmail.com>
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Co-authored-by: cadmic <cadmic24@gmail.com>
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* Add all N64 ROMs to versions.h
* Remove OOT_ prefix from version defines
* Make it pretty
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* decompile-OK Main, cic6105.c
* names cleanup / minimal doc
* match versions
* fix bad disasm metadata format
* bss
* bss
* review 1
* review 2
* review 3
* review 4
* cleanup
* bss
* add some sizes to disasm metadata symbols
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* Match ntsc-1.2 z_std_dma.c
* Add B_80121AE3
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* T() in z_kankyo.c
* T() in z_demo.c
* T() in z_effect.c
* remaining T() in z_sram.c
* T() in z_en_encount1.c
* T() in z_en_owl.c
* T() in z_en_wonder_item.c
* fix forgot T
* Demonstration -> Demo
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* T() in z_camera.c
* T() in z_parameter.c
* T() in z_room.c
* T() in z_kaleido_scope_call.c
* T() in z_map_exp.c
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* Match z_kaleido_debug.c, z_lmap_mark.c
* consistent style for n64dd callbacks calls
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* T() in idle.c, irqmgr.c, padmgr.c, z_locale.c
* T() in z_sram.c
* T() in z_bgcheck.c, z_scene.c
* format
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* Add T macro for translated debug strings
* Hyral -> Hyrule
* put some more care into z_std_dma
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* match n64dd text
* format
* fixups
* add n64dd segment using baserom
* cleanup syms 1
* cleanup symbols 2
* cleanup D_800FF4B0
* fix declaration usage and linking for D_800FF4B0
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* Match more overlay draw functions
* Review
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* Move non-libultra libc functions to src/libc/
* Add explicit nops in delay slots
* Don't rely on CPP expanding undefined macros to 0
* Delete old Makefile rules
* Fix type of memset()
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* Allow building the Debug ROM without debug features
* Fix bss
* Add comment
* Reword again
* Fix bss
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* Match z_scene_table.c
* Attempt to fix bss ordering
* Forward declare PlayState instead
* Untangle circular includes in z64scene.h
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z_actor.c (#2039)
* func_80033C30
* Interface_Init
* z_draw.c
* KaleidoSetup_Destroy , n64dd.h
* z_kaleido_setup.c
* add n64dd files to spec
according to tools/disasm/ntsc-1.2/files_code.csv , they're between irqmgr.o and fault.o
putting them before or after malloc_debug.o in the spec is an arbitrary choice
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* Initial PARAMS_GET macros
* NOSHIFT macro
* Use number of bits rather than raw mask values
* Add descriptions for each generic macro
* Reformat
* Adjust comment
* format
* edit en_door macro names
* edit redead macro name
* edit bdan switch macro name, and remove unneeded comments in go2
* mizushutter macro names
* remove PARAMS_GET_S, rework ishi switch flag handling
* actually remove PARAMS_GET_S
* remove PARAMS_GET2_S
* PARAMS_GET_U and PARAMS_GET_S
* format
* fix merge
* format
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Co-authored-by: fig02 <fig02srl@gmail.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* Add names to all typedef'd structs, unions, and enums
* wtf vs code
* Use a better regex
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* matched ntsc-1.2 fbdemo/fbdemo_fade
* remove ifdef for fbdemo
* remove macro for 's match
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* name function Actor_WorldToActorCoords
* clean up some misleading usages
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* Set up build system for ntsc-1.2
* Set up disassembly for ntsc-1.2
* Add all unnamed functions to functions.txt
* Update docs/retail_versions.md for ntsc-1.2
* Format
* Update docs/retail_versions.md
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Remove mention of US
* OOT_N64 -> PLATFORM_N64, OOT_GC -> PLATFORM_GC
* Move mtxutil to libultra/gu
* Fix libultra/io bss splits
* Fix merge
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* Match the remaining GC retail versions
* Fix BSS ordering for existing versions
* Disable clang-format for #pragma increment_block_number
* sramResetCode -> sSramResetCode
* Replace 0xFF3F with or-ing all buttons together
* Revert "Disable clang-format for #pragma increment_block_number"
This reverts commit 406b6d26c92911c676a7ea9f07a1612211760e11.
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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Match BSS order and delete disassembly data
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* Match NTSC file select
Co-authored-by: inspectredc <inspectredc@gmail.com>
* nes -> eng in macros
* Duplicate more code but use less #ifs
* Format
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Co-authored-by: inspectredc <inspectredc@gmail.com>
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* Match NTSC z_kaleido_scope.c
* Use new REGs everywhere
* Add comments for YREG initialization
* Use new REGs everywhere for real
* Fix merge
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* Automate fixing BSS ordering
* Typo
* Some cleanups
* Move pragma check after printing BSS info
* Some proofreading
* multiprocessing, require version, some colors
* Tweak output
* Black + mypy
* Move logging and sys.exit out of helper functions
* Use stdout instead of stderr in fix_bss.py
* Add suggestion to conflicting offsets error
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Remove var = list[T]()
* Improve error handling
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Add error if no pointers to BSS
* Add comment about process_file_worker
* Only print updates if stdout is a tty
* Use new binary-search-esque candidate generation algorithm
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Add Wikipedia link
* More comment tweaks
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* rename ActorInit
* rename actorInit
* rename initInfo
* EffectSs Profile
* _InitVars -> _Profile
* format, loose ends
* revert tutorial
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