index
:
oot
main
Decompilation of The Legend of Zelda: Ocarina of Time
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
code
Age
Commit message (
Expand
)
Author
2024-07-28
Match NTSC loose ends (#2004)
cadmic
2024-07-27
Document `ANIM_FLAG_PLAYER_2` as `ANIM_FLAG_DISABLE_CHILD_ROOT_ADJUSTMENT` (...
fig02
2024-07-27
Document bottle color bug (#2000)
fig02
2024-07-21
Match NTSC z_kanfont.c and z_message.c (#1997)
cadmic
2024-07-21
Rename `ANIM_FLAG_NO_MOVE` to `ANIM_FLAG_ADJUST_STARTING_POS` (#1981)
fig02
2024-07-17
Fix a couple of render modes (#1994)
Tharo
2024-07-17
Match NTSC z_parameter.c and z_construct.c (#1987)
cadmic
2024-07-17
Create FILENAME_ macros for NTSC filename encoding (#1986)
cadmic
2024-07-17
Clean up custom LoadTextureBlock in z_map_mark.c and z_lmap_mark.c (#1896)
mzxrules
2024-07-06
Set up build system and disassembly for gc-us (#1982)
cadmic
2024-07-02
Reworked text extraction + add JP text extraction (#1980)
Tharo
2024-06-25
Remove global.h from z_fishing (#1977)
cadmic
2024-06-25
Move `PlayState` to a new `z64play.h` (#1966)
Anghelo Carvajal
2024-06-24
Fix misc 22 (#1971)
Dragorn421
2024-06-21
Rename `ANIM_FLAG_0` to `ANIM_FLAG_UPDATE_XZ` (#1964)
fig02
2024-06-20
Add point lighting gbi features (#1962)
Tharo
2024-06-19
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956)
mzxrules
2024-06-18
Revamp "AnimationContext" Docs, now called "AnimTaskQueue" (#1941)
fig02
2024-06-10
Change linker script so gGameOverTimer can be in z_game_over.c (#1939)
cadmic
2024-06-09
Fix LensMode Enum Names (#1954)
inspectredc
2024-05-23
Document pause page switching (#1550)
Dragorn421
2024-04-28
Rename yDistToWater -> depthInWater (#1950)
cadmic
2024-04-22
Player Docs: Control stick buffers (#1945)
fig02
2024-04-18
Fix miscategorized scenes (#1946)
cadmic
2024-04-15
Set up gc-eu and match all code (#1938)
cadmic
2024-04-14
Match retail BSS ordering (#1927)
cadmic
2024-03-30
Match retail camera (#1917)
cadmic
2024-03-29
Fix various data issues in gc-eu-mq (#1921)
cadmic
2024-03-24
targetActor -> talkActor (#1933)
fig02
2024-03-23
More data fixes (#1929)
cadmic
2024-03-23
Document Player's Face and z_actor FaceChange functions (#1928)
fig02
2024-03-04
Colliders: change "touch, bump" to AT and AC (elems) (#1637)
Dragorn421
2024-03-02
Remove reference to Cutscene_DrawDebugInfo in retail (#1913)
cadmic
2024-03-01
Introduce extracted/VERSION, with text extracted there (#1730)
Dragorn421
2024-02-29
Use Romfile in place of vromStart and vromEnd in structs (#1742)
Derek Hensley
2024-02-27
Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments...
Tharo
2024-02-27
Add proper bug comment for gSaveContext.save.dayTime getting cleared as s32 w...
Tharo
2024-02-27
Restore terminal colors in retail, except in __osMalloc.c (#1899)
cadmic
2024-02-27
Filename & line number args cleanup (#1891)
Tharo
2024-02-27
Match retail code data sizes (#1741)
cadmic
2024-02-26
RNG doc (#1892)
Tharo
2024-02-10
Match retail PreRender_DivotFilter (#1740)
cadmic
2024-02-09
Match the rest of z_onepointdemo.c (#1739)
cadmic
2024-02-09
Match OnePointCutscene_Init by inlining static data (#1738)
cadmic
2024-02-09
Match retail z_message_PAL.c (#1736)
cadmic
2024-02-08
Retail kankyo OK (#1735)
engineer124
2024-02-08
Match Retail BgCheck (#1734)
engineer124
2024-02-08
Match Retail Kaleido Code Files (#1702)
engineer124
2024-02-07
Skelanime + Kanfont Retail OK (#1729)
Derek Hensley
2024-02-07
Match more code files (#1724)
cadmic
[prev]
[next]