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Decompilation of The Legend of Zelda: Majora’s Mask
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z_effect_soft_sprite_old_init.c
Age
Commit message (
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Author
2023-11-27
Split effect headers and a bit of cleanup (#1482)
Anghelo Carvajal
2023-11-23
Animation Cleanup: En_O* (#1506)
engineer124
2023-10-26
Yet another libultra cleanup (#1384)
Anghelo Carvajal
2023-10-05
Object Cleanup (#1410)
engineer124
2023-10-04
Port Proposed OoT Object Docs (#1361)
fig02
2023-06-21
Cleanup of Shooting Gallery actors (#1302)
Tom Overton
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-03-03
Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)
engineer124
2022-10-04
z_overlay and z_fbdemo_dlftbls (Transition overlay handling), clean up a lot ...
petrie911
2022-10-02
Eff Srchball OK (#1092)
Derek Hensley
2022-09-24
OK (#1040)
Derek Hensley
2022-09-24
Effect Dfire OK (#1038)
Derek Hensley
2022-09-24
Effect Deaddb OK (#1037)
Derek Hensley
2022-09-24
Effect DtBubble OK (#1017)
Derek Hensley
2022-09-24
Effect Dust OK (#1016)
Derek Hensley
2022-08-15
Effect Deaddd OK (#1019)
Derek Hensley
2022-08-07
Effect EnFire OK (#977)
Derek Hensley
2022-08-07
Effect EnIce OK (#976)
Derek Hensley
2022-08-07
Effect Fhgflash OK (#975)
Derek Hensley
2022-07-22
Effect Gspk OK (#939)
Derek Hensley
2022-07-11
General Cleanup 4 (#871)
Derek Hensley
2022-07-11
Effect Gsplash OK (#876)
Derek Hensley
2022-07-11
Effect Hahen Ok (#875)
Derek Hensley
2022-07-11
Effect Hitmark Ok (#874)
Derek Hensley
2022-06-26
PlayState rename (#835)
Tom Overton
2022-05-25
EffectSsKirakira OK (#801)
Derek Hensley
2022-04-17
EffectSsStone1 Ok (#730)
Derek Hensley
2022-01-10
`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)
Anghelo Carvajal
2022-01-04
Effect_soft_sprite_old_init and particleOverlayTable OK (#520)
Derek Hensley
2021-12-27
Bigslime OK and Documented (#361)
engineer124
2021-12-19
Name coordinate transformation matrix similar to OoT (#499)
engineer124
2021-10-29
Decompile graph.c (#274)
Tharo
2021-10-24
Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat...
Lucas Shaw
2021-10-12
Macros: `PLAYER` -> `GET_PLAYER(globalCtx)` and `ACTIVE_CAM` -> `GET_ACTIVE_C...
engineer124
2021-09-01
EnBigpo (Big Poh) (#250)
Isghj
2021-08-06
En_Dinofos (#235)
Maide
2021-08-03
Overhaul the build system (#234)
Tharo
2021-07-05
Document most of global context (#198)
Zelllll
2021-07-01
z64player.h and Player struct work (#195)
EllipticEllipsis
2021-06-11
Importing Sound Effects from MM3D (#179)
engineer124
2021-05-18
Format everything (#141)
Anghelo Carvajal
2021-05-09
Scene Changes (#114)
Zelllll
2021-04-12
z_skin_matrix OK (#81)
Rozelette
2021-04-07
z_lib fully matched (#85)
Rozelette
2021-03-27
Some OOT transfers, some renaming, etc (#75)
Lucas Shaw