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AgeCommit message (Expand)Author
2022-07-04Document code_800C3C20: Audio_StopAllSfx (#1309)engineer124
2022-06-24Fix misc 15 (#1298)Dragorn421
2022-03-13More documentation for IrqMgr (#1144)Tharo
2022-03-10Naming1 (#1113)playerskel
2022-02-02Documentation for fault.c and fault_drawer.c (#1106)Tharo
2021-12-07Name one is-controller-valid symbol (#1060)Dragorn421
2021-11-28Cleanup unnecessary &'s on function/array pointers (#1031)Roman971
2021-09-04Cleanup translation comments (#924)Dragorn421
2021-08-29Match func_800EEA50 + some surrounding doc (#916)zelda2774
2021-08-19cleanup warnings (#907)louist103
2021-08-15Global Context And General Cleanup (#863)Zelllll
2021-07-27Audio WIP (#836)krimtonz
2021-05-03ViMode progress (#802)Zach Banks
2021-02-13Fix most compiler warnings in the boot and code segments (#674)Tharo
2020-10-29Use macros for oGfxCtx accesses (#465)fig02
2020-10-03libultra cleanup (#215)Random
2020-08-29Introduce OPEN_DISPS/CLOSE_DISPS macros (#360)Roman971
2020-07-18Decomp and matching in fault.c and game.c (#265)jacobly0
2020-07-16Change Colors To Decimal (#260)fig02
2020-06-17Decompile pausemgr.c (#211)Random
2020-06-13Fix various non matching issues and introduce #ifdef NON_EQUIVALENT instead o...Roman971
2020-06-13z_select decompiled, 1 non matching left (#202)fig02
2020-06-09Decompile flg_set.c (#200)Random
2020-05-26Decompiles sched.c (#145)krimtonz
2020-05-22Decompile code_8008E6A0.c / Add CHECK_PAD macro (#156)Random
2020-05-19Improve and fix some non matchings (#148)Roman971
2020-05-15Decompile remaining z_vis... files (#131)Random
2020-05-14Decomp game.c (#129)krimtonz