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path: root/Source/Core/VideoBackends/D3D/TextureCache.cpp
AgeCommit message (Expand)Author
2016-12-26TextureCache: Drop unused parameter in backend API.degasus
2016-12-26TextureCache: Extract BP enum check to VideoCommon.degasus
2016-12-09TextureCacheBase: Eliminate static stateLioncash
2016-08-10D3D11: Support texture dumping of non-zero mipmap levelsStenzek
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2016-03-26D3D11: Fix some cases where render target switches desynced StateManagerStenzek
2016-02-14Copy all layers of textures with CopyRectangleFromTexturemimimi085181
2016-02-14For partial texture updates check the dimensions of the efb copy and the targ...mimimi085181
2015-12-29TextureCache, fix an incorrect assert.Scott Mansell
2015-12-28D3D: Fix compilation error on windowsStenzek
2015-12-28Merge pull request #3295 from stenzek/d3d-xfb-msaaMarkus Wick
2015-12-20VideoBackends: Simplify initialization and deinitialization of resourcesLioncash
2015-12-08D3D: Fix EFB depth buffer copies, filtering on scaled EFB copies when MSAA is...Stenzek
2015-11-24D3D: Remove redundant cast, move pitch calculation to callerStenzek
2015-11-15TextureCache: Rewrite EFB Copy control flowdegasus
2015-11-15TextureCache: Split efb2ram from efb2texdegasus
2015-11-15D3D-TextureEncoder: Remove TCache::Entry usagedegasus
2015-11-06VideoCommon: rename TextureCache to TextureCacheBaseTillmann Karras
2015-09-07Make efb2tex behave more like efb2ram.Scott Mansell
2015-09-06Fix palette conversions for 4 bit efb copies.Scott Mansell
2015-09-06Move common EFB copy code into VideoCommonScott Mansell
2015-09-05Cleanup and unify handling of efb copy stride.Scott Mansell
2015-07-02Implement scaled partial texture updatesRodolfo Bogado
2015-06-21Support partial texture updates via efb copiesmimimi085181
2015-05-25Set copyright year to when a file was createdTillmann Karras
2015-05-25Update license headers to GPLv2+Tillmann Karras
2015-03-15quiet some warnings which appear on vs2015.Shawn Hoffman
2015-02-24VideoCommon: rename efb2tex and efb2ramdegasus
2015-02-19Decode EFB copies used as paletted textures.magumagu
2015-01-27Fix D3D regression from PR1948.magumagu
2015-01-23Remove EFB to RAM cache, and simplify code.magumagu
2015-01-18TexCache: merge texture and rendertarget factory functiondegasus
2015-01-18TexCache: remove PC_TexFormatdegasus
2015-01-11TexCache: create a const Config structdegasus
2015-01-11Merge pull request #1501 from degasus/texture_creationMarkus Wick
2015-01-10Update size_in_bytes of texture cache entries when copying efb to rammimimi085181
2015-01-10TexCache: remove expanded_widthdegasus
2015-01-10TexCache: don't load tex level 0 on creationdegasus
2014-12-21PixelShaderCache: Support stereoscopic EFB format changes.Jules Blok
2014-12-18Merge pull request #1689 from kayru/d3d_efb_copy_fixshuffle2
2014-12-17D3D: Moved setting texture by slot mask into StateManagerYuriy O'Donnell
2014-12-14TextureCache: Add stereoscopy support for EFB to texture copies.Jules Blok
2014-12-14D3D: Use common GetEFBLayers() instead of GetEFBSlices().Jules Blok
2014-12-14D3D: Use two slices for most of our textures.Jules Blok
2014-12-13D3D: Fixed D3D validation error during EFB to texture copyYuriy O'Donnell
2014-12-07D3D: Fixed StateManager member function name caseYuriy O'Donnell
2014-12-07D3D: Removed cull mode changes for lines and pointsYuriy O'Donnell
2014-12-07D3D: Implemented context state cachingYuriy O'Donnell
2014-03-25BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumera...Tony Wasserka
2014-03-09clang-modernize -use-nullptrTillmann Karras