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Decompilation of The Legend of Zelda: Ocarina of Time
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2023-01-10
Fix misc 19 (#1488)
Dragorn421
2023-01-02
Cleanup player speed and yaw variable names (#1480)
fig02
2023-01-02
Import fault bss under NON_MATCHING (#1484)
Tharo
2022-12-30
Name movement related functions in z_actor (#1476)
fig02
2022-12-30
Document debug text drawing functions in z_debug.c (#1472)
fig02
2022-12-28
Fbdemo Docs: `TransitionTile` (#1471)
Derek Hensley
2022-12-26
Misc. small cam doc (#1461)
Dragorn421
2022-12-24
z_demo documentation (#1327)
fig02
2022-12-24
speedXZ -> speed (#1477)
fig02
2022-12-24
TransitionFade docs and clean up other transitions (#1459)
Derek Hensley
2022-12-20
Name `Message_StartOcarina` and related things (#1473)
fig02
2022-12-19
`R_PAUSE_MENU_MODE` -> `R_PAUSE_BG_PRERENDER_STATE` and docs (#1368)
Dragorn421
2022-12-18
Name `Actor_PlaySfx` and `Player_PlaySfx` (#1469)
engineer124
2022-12-19
OnePointCutscene Cleanup (#1467)
engineer124
2022-12-17
`z_play`: Camera Docs and Cleanup (#1460)
engineer124
2022-12-12
Introduce Player csMode enum (#1462)
engineer124
2022-12-12
Some cleanup/doc on the item icons (#1263)
Dragorn421
2022-12-12
`z_actor` documentation pass (#1445)
Anghelo Carvajal
2022-12-11
OnePointDemo ActionFlags Macros (#1451)
engineer124
2022-12-11
Good Camera Mode Names (#1455)
engineer124
2022-12-05
Cleanup post good scene names (#1452)
Dragorn421
2022-12-04
Camera Flags (#1225)
engineer124
2022-11-30
Skelanime/Animation header cleanup (#1434)
Dragorn421
2022-11-26
Document Camera for Elevator Platforms (Camera_Special7) (#1448)
engineer124
2022-11-26
Document Surface Material (#1447)
engineer124
2022-11-26
Add skybox .h and cleanup, `SkyboxDraw_` -> `Skybox_` (#1435)
Dragorn421
2022-11-26
Name scenes (scene enum, entrance enum, various identifiers) (#1343)
Dragorn421
2022-11-26
Document HREG debugging system (#1351)
fig02
2022-11-25
Document NPC talking and player tracking (#1426)
Lauri Koskela
2022-11-22
Document Hud Mode (#1323)
engineer124
2022-11-20
Small `Actor_UpdateAll` doc (#1432)
Dragorn421
2022-11-16
More documentation for `z_std_dma.c` (#1415)
Tharo
2022-11-16
Document Timers (#1412)
engineer124
2022-11-16
Update item names (#1376)
Dragorn421
2022-11-16
Mempak doc (#1382)
Tharo
2022-11-13
TwoHeadArena and TwoHeadGfxArena docs (#1349)
Tharo
2022-11-13
Improvements to Video Interface related functions and data (#1332)
Tharo
2022-11-13
Fix misc 18 (#1423)
Dragorn421
2022-11-13
Improve rcp.h, remove `HW_REG` macro (#1425)
Tharo
2022-11-01
Rename `vt.h` to `terminal.h` (#1339)
Dragorn421
2022-11-01
Some doc on env light settings (#1307)
Dragorn421
2022-10-29
Move object table from `z_scene.c` to new file `object_table.c` (#1416)
Dragorn421
2022-10-29
Doc speed_meter timers and misc. low-ish level stuff (#1364)
Dragorn421
2022-10-24
Remove `const` from `ActorInit` initvars declarations (#1417)
Dragorn421
2022-10-24
Documentation pass on `DoorShutter` (#1352)
Dragorn421
2022-10-23
Document Crawlspaces (#1286)
engineer124
2022-10-21
improve matches (#1413)
engineer124
2022-10-16
Rename scene lists (#1344)
fig02
2022-10-16
Some `OREG` docs (camera data regs) (#1405)
Dragorn421
2022-10-16
Misc Sequence Docs (#1400)
engineer124
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